Terrible camera that ruins combat, moronic AI for companions, extremely annoying travel.
Awful non-intuitive menus. "Depth" added by using annoyances like: managing oil level in your lantern which you have to go into a menu to pull out, put away and refill (and realize the lantern is required for a lot of the game); having equipment slots that you can equip more than one piece of equipment in, instead of just having additional equipment categories; and being able to control your companions voice reactions for no reason through questions that are ambiguous as to the results of your answers.
A lot of promise, terrible execution. The problems with this game completely mask the upside: danger at every corner (which would be nice except that to deal with the possibility of dying you have to go into a menu and save all the time, because auto-saves happen about as often my birthday).
I tried to like this game. I really did.
The character creation was awesome.
The graphics were pretty good.
The premise gave me hope for the story.
The game-play was varied and was a lot like a combo of skyrim and kingdoms of amalur.
The thing that threw me off was the combat. Some may like to climb on your enemies and attack its weak points. I, unfortunately, don't...
I should have given the game a better shot, but as soon as I left the first town with my pawn and started fighting the giant troll thing, I knew it wasn't for me. I didn't really enjoy shadow of colossus either, which was probably why I didn't find the combat as appealing as I should have.
So, in summation, if you like a game with aspects of skyrim, kingdoms of amalur, and shadow of the colossus, then you will love this game.
I give it a five, because it wasn't my cup'o'tea.