Death Row Reviews - Dragon's Dogma
posted by GAMEING101 (ACKLEY, IA) Jan 10, 2013
Member since Nov 2010
The Good:
The pawn system (it's like having your own personal AI teammates & the main pawn you get is customizable and online you can trade them with other people)
The combat is fast and fluid think of devil may cry's gameplay in an action RPG plus their is so much verity in how you customize your character's play styles.
The boss battles are epic. You can do more than just slash away at the ankles of a gigantic monster; you can climb on bosses and then slash away.
Deep character customization/class options at the start of the game and beyond that like any RPG should.
The music
The Bad:
The pawns never shut up!
No fast travel and if you like no fast travel well you probably weren't expecting this game to be Oblivion or Skyrim size and is scarcely populated.
So expect that a good chunk of your time will be spent trekking from one side of the map all the way to another, facing the same group of enemies 5 or 10 times, while you're pawns can't stay quiet for five seconds could make anyone go insane.
There's barely any story and not like Dark Souls where it was subtle/symbolic there' barely any knowledge on what's exactly going on and that is the biggest issue with this game. You know sense it's sort of an RPG it's considered law for it to have a full, cohesive story/lore.
Pretty much no character development
There's only "ONE" save file! For an openworld, action RPG that encourages you to experiment giving us one save file isn't going to cut it.
Some essential RPG elements aren't here
Graphically it is impressive but most of the character models aren't that good, but if you don't care about graphics this shouldn't bother you.
Now these may turn you off to the game but the thing is it's fun. If you can suffer through all of the negatives the game's combat and boss battles help save this game. 6/10
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