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Divinity II: Ego Draconis


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GF Rating

2816 ratings

Critic & User Reviews

GF Rating


Decent RPG with some major flaws

posted by darren004 (CHARLOTTE, NC) Jan 25, 2010

Member since Nov 2008

While right off the bat, I do have to say I kind of liked the game, I agree with some of the other reviews in that there are some major, major flaws with it. That being said, some of these reviews are sort of harsh and fans of RPG games will likely enjoy this, flaws nonwithstanding.


Interesting storyline, and varied character developement. You can start as a mage, ranger or warrior. The game is pretty hard in the beginning and you will certainly need ranged attacks in the beginning.

Dragon - Most of the second half of the game, you will get to fly around as a dragon. Pretty cool.

Items - There are tons, and tons and tons of items, potions, spells, and weapons throughout the game. You will likely not need to worry about potions.

Graphics - Not stunning, but pretty good, with some minor issues when running and jumping.


Save system - Most of the time, once you die, you will likely need to exit the game back to the dashboard and restart the game and load it. Half the time the game crashes when you reload, and half the other times, it will bring you back to a location where you saved two or three saves ago. So, when you die, just quit the game and restart - very annoying.

Bizarre difficulty settings - The game start off very hard, I had to run for my life half the time in the beginning and used potions a lot. It is best to find every possible side mission to level up, otherwise, you will have some issues. But the last third of the game, once I had done pretty much every mission, I turned basically into God and almost never lost even 10% if my hitpoints, and just annihilated everything in my path. Then, the final battle destroyed me. Had to load like 20 times. Very odd.

Ending - Certainly the worst ending of a game I have ever had.

So, while the game was fun, it ended on a very sour note. Not for everyone, but RPG fans will likely enjoy it.

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GF Rating


Divinity II: Ego Draconis Xbox 360

posted by KillerKuba (MURFREESBORO, TN) Jan 16, 2010

Member since Jan 2010

Starts off like any other RPG game and is really slow. The gameplay is a lot like World Of Warcraft without the online multiplayer interaction. Map is great but would like to have an simplier way to find the quest on the maps.Simple game controls but picking items up can get a little hard because you have to get the target on the item and then push the Left Bumper you also have to almost be right up on the item. There are a few problems like you have to run away to get breathing room you have to turn around and target enemies to cast a spell, or shoot the bow.Other than the formetioned the game is great only has a few bugs.

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GF Rating


Divinity II - Bugs and Glitches

posted by lordkor (MANAHAWKIN, NJ) Jan 10, 2010

Top Reviewer

Member since Mar 2008

This game was bad. If it supposed to be a sequel I dread to see how bad the first one is. It had the makings of a really good game, but they dropped the ball either because they rushed to get it out, which is likely, or they simply don't know how to make a good RPG, also likely.

You get a lot of different weapons; Swords, Axes, Maces, Hammers, Bows etc. Some have special properties, some enhanced your skills or attributes. You can also enchant them and add more powers to them if you find the right items. You can also turn into a dragon later in the game. Also there are a fair amount of side quests you can do as well. The leveling system is open ended, you don't need to focus on any particular class or skill set.

Just about everything else. The frame rates at times are poor. Objects sometimes pop into view, and the movements of both your character and NPCs are jerky. They move about like they are catching up from lag, movements are not fluid and smooth. There are also scores of bugs and glitches. One of the most major ones is fighting enemies. They will chase you to a point before stopping and returning to their starting point. Although this might some tactically in your favor, when they retreat their health regenerates at an alarming rate. For the most part this makes taking an enemy out from a distance almost impossible as they regenerate faster than you can hurt them. Also the game isn't very large, you go to two main maps, one which becomes accessible only from the air later in the game, and another which you have to use dragon form to move about. It gives a forced feel to shove you down a linear path and removes any exploratory value.

Lots of weapons.
Fair amount of side quests.
Dragon form

Poor frame rates
Linear plot
Limited exploration.

Enemy health regeneration.

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