Worse than it's predecessor
posted by Delorean (CRIMORA, VA) Apr 11, 2011
Member since Mar 2010
Once again, Square Enix has graced us with another installment of the Final Fantasy: Dissidia series. In Duodecim, everything is pretty much the same as it was in the last game. There are some minor differences such as actually having a severely limited 3D exploration and of course, more characters.
The game forces you to play the stories of the new characters before you can do anything else in the game, which is pretty frustrating. The gameplay is still as horrible as it ever was, and an NPC could still dodge your attacks for hours on end if they really wanted to.
If you are a die-hard Final Fantasy Fan, your fan... er, organism might just fangasm over seeing some of your favorite characters in 3D. but simply, as a game; Dissidia features some of the worst gameplay I have ever seen. There is no limit on your dodge, you can block as much as you want, your characters will never become fatigued from jumping up and down like a kid on placebos.
There is no vulnerability or vantage point to exploit, it's just out maneuver the enemy and hope they don't just want to dodge all of your attacks.
Even still the music and visuals are pretty good, but it just can't justify how unappealing the game is - particularly for players who don't like long and pointlessly drawn out cat and mouse games.
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