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IGN Review of Disney Think Fast
When I hear the phrase "Think fast!" I generally duck and cover because historically it means that some object is being thrown at my face. I can thankfully say that at no point in Disney's Think Fast does anyone hurl an object at your cranium. That's about where my compliments stop.
The idea of Think Fast is to take the popular Sony quiz game, Buzz, and give it a Disney makeover. The Genie from Aladdin is now the host, and the contestants are classic Disney characters like Mickey, Minnie, Donald, and Goofy. Players answer questions, mostly relating to Disney films, and try to get the highest score. The stages are based on various movies like The Lion King and Lilo & Stitch. There are multiple types of quiz modes, and even some guest hosts that pop in to ask a few questions. It's all very well done visually, and the Genie, guest hosts, and contestants are all voice acted, though not by their original celebrity voices.
There are two versions of the game: PS2 and Wii. For the PS2 version the game is bundled with the same controllers used in Buzz. The Wii version obviously uses the Wii Remotes. But the PS2 version is ready to go with four controllers right out of the box, whereas if you don't have four Wii Remotes you're out of luck. Oh, and the PS2 version is $10 cheaper.
Think Fast is presented as a "fun for the whole family" title, even going so far as to show a family having a blast playing together on the back of the package. However the game seems designed for the youngest of children. Nearly all of the Disney questions are things like, "Which character did _____ in the movie _____?" and players pick from head shots of Disney characters. When it's not a Disney question it's something absurdly simple like "Which one of these is a musical instrument?" and then the game shows a picture of a trumpet and a carrot. Really? Or "Which of these can fly higher?" and the screen displays a frisbee and a Boeing 747. They either think I'm three years old or that I have a learning disability and I can assure you that I am definitely not three years old. Nearly all of the game modes let every player answer and don't give more points for answering faster. So you actually don't ever have to "think fast."
If this was a game in the Buzz Junior line it would almost work well. There are even some mini-games to break up the quiz mode, and while they're rather basic they're decent little competitive respites. But the Disney specific questions can get pretty hard, so it seems weird that by comparison the non-Disney questions are insultingly easy. And then you come into the problem of the questions repeating. While 5,000 questions sounds like a lot it doesn't take very long before they begin reappearing. And even when it's not the same question there are plenty of questions that are nearly identical to each other.
There's also an annoying delay from when the answers display on screen and when you can actually buzz in. It's about a half second, but in a quiz game that's forever. In the last round of each game only one player can buzz in and answer each question. Thus the game devolves into the players mashing on the buttons as fast as possible, hoping the game registers them first. It gets even worse on the Wii since there's the option of using motion control to flick in the direction of the answer. If you flick before the game lets you answer it won't register, but it will sometimes interpret the repositioning of your hand as a flick in the opposite direction, making you mess up.
©2008-12-18, IGN Entertainment, Inc. All Rights Reserved
The idea of Think Fast is to take the popular Sony quiz game, Buzz, and give it a Disney makeover. The Genie from Aladdin is now the host, and the contestants are classic Disney characters like Mickey, Minnie, Donald, and Goofy. Players answer questions, mostly relating to Disney films, and try to get the highest score. The stages are based on various movies like The Lion King and Lilo & Stitch. There are multiple types of quiz modes, and even some guest hosts that pop in to ask a few questions. It's all very well done visually, and the Genie, guest hosts, and contestants are all voice acted, though not by their original celebrity voices.
There are two versions of the game: PS2 and Wii. For the PS2 version the game is bundled with the same controllers used in Buzz. The Wii version obviously uses the Wii Remotes. But the PS2 version is ready to go with four controllers right out of the box, whereas if you don't have four Wii Remotes you're out of luck. Oh, and the PS2 version is $10 cheaper.
Think Fast is presented as a "fun for the whole family" title, even going so far as to show a family having a blast playing together on the back of the package. However the game seems designed for the youngest of children. Nearly all of the Disney questions are things like, "Which character did _____ in the movie _____?" and players pick from head shots of Disney characters. When it's not a Disney question it's something absurdly simple like "Which one of these is a musical instrument?" and then the game shows a picture of a trumpet and a carrot. Really? Or "Which of these can fly higher?" and the screen displays a frisbee and a Boeing 747. They either think I'm three years old or that I have a learning disability and I can assure you that I am definitely not three years old. Nearly all of the game modes let every player answer and don't give more points for answering faster. So you actually don't ever have to "think fast."
If this was a game in the Buzz Junior line it would almost work well. There are even some mini-games to break up the quiz mode, and while they're rather basic they're decent little competitive respites. But the Disney specific questions can get pretty hard, so it seems weird that by comparison the non-Disney questions are insultingly easy. And then you come into the problem of the questions repeating. While 5,000 questions sounds like a lot it doesn't take very long before they begin reappearing. And even when it's not the same question there are plenty of questions that are nearly identical to each other.
There's also an annoying delay from when the answers display on screen and when you can actually buzz in. It's about a half second, but in a quiz game that's forever. In the last round of each game only one player can buzz in and answer each question. Thus the game devolves into the players mashing on the buttons as fast as possible, hoping the game registers them first. It gets even worse on the Wii since there's the option of using motion control to flick in the direction of the answer. If you flick before the game lets you answer it won't register, but it will sometimes interpret the repositioning of your hand as a flick in the opposite direction, making you mess up.
©2008-12-18, IGN Entertainment, Inc. All Rights Reserved


