This was a sweet and sour kind of game. One moment it was sweet to be followed by a sour moment. It had an unending sort of quest that blended in with another quest. And with no real guide nor direction on how to navigate around the game it was frustrating on how stay focused on moving forward or even backwards to catch obvious items missed.
It would be quite a great game to have and fulfill many of the slots as you can have old Disney cartoons as your reward. But for me it was attempting to be a little too much instead of being one kind of game. And the paint and thinner element wasn't very well articulated in using more to the figure it out way. As far as I progressed the way it was used didn't hold my interest.