Broken Game Does not make it Epic
posted by Gimmly22 (EL MIRAGE, AZ) Jan 27, 2013
Member since Dec 2012
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Seriously, played this with several people. Several time, in different areas, the game respawned Mickey in a area that Oswald could not return to on each occasion, had to reset back to the last save point just to pass the obstacles again. Time and again, different areas would have major flaws, or hidden walls. Did not matter who was playing who. Oswald's remote works part of the time when the aiming dot was aligned.
The overall story is good, and the characters are well researched and voiced. The platforming is ok and the general look of the environments is clean. The cinematics are short and not as annoying as some games (MGS4), and work to tie the different areas with the overall story.
The worst aspect of this is that both Epic Mickey and Epic Mickey 2 were designed by Warren Spector, the co-creator of Deus Ex and the Thief series. I liked Deus Ex and Thief, and was really looking forward to the usual element that made those games great: immersion. In both his previous IPs, you really were immersed in the story and gameplay elements. However, the Epic Mickey series feels like the games were rushed though development, and the immersion I am so used to with Sector's IPs fell by the way side.
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