Diddy Kong Racing on the N64 was arguably the best kart racing game ever. You can race karts, hover crafts, and planes in a variety to landscapes. The game also offered a unique mini adventure when you weren't racing.
These are all in the DS version, but there are a few faults that soil this game's fun. While some of the stylus usage can be fun, most of it is pointless or in the way. You have to spin a tire before the race to get your boost built up, but then you have to drop your stylus to press the gas button or you'll fall behind. Another irritation is that you can NOT change your controls. I would be more comfortable having my "Use" button be R or X.
Other than those key things the game is trying to capitalize on the touch screen WAY too much.
All in all, I miss the original and if you've never played it, you're missing out.
This game has it's ups and downs, first of all it plays like the original but there have been big changes. Mainly the integration of the touch screen. There are plenty of changes so it's hard to sum it all up. Veterans of the original will have to start there training again especially with the hovercraft. It's even harder to control now then it was before. There's practically no voice acting like before and the cut scenes, well... They might as well have left them out. If you stick with the game without pulling out your hair, you'll find it becomes easier and more enjoyable as you get the hang of it.
gamers (80%) found this review helpful
I got this game thinking it would be just as great as the N64 I was wrong... IT WAS BETTER! it's much harder to get turbo than pressing the a button as soon as the race begins and the stylus get's used to the max my fav parts have to be the new touch challenge boss battles there fun mostly the Dragon touch round!