posted by Riotcraft (FRIENDSWOOD, TX) Dec 31, 2013
Member since Mar 2013
But since this is a Diablo game and this is Blizzard Entertainment we're talking about here, "disappointing" is still better than most other studios "great."
They effectively removed what made Diablo 2 so addictive and such a long-lasting game that was still relevant a decade after release. The classes have been so dumbed down and streamlined that there is no room for constant experimentation with unique builds and the items also do not provide these weird stat combinations that potentially could be used for a unique build, such as a ranged Barbarian, which isn't really possible in Diablo 3. Because of the lack of experimentation, you won't be spending nearly as much time playing Diablo 3 as you would have Diablo 2, but thankfully Blizzard fixed the outrageously broken loot table in the console versions. On the PC version, this problem effectively killed the addictive nature of the game. Now, there's a reason to continue grinding for the dopamine drip-feed of new loot at high levels.
posted by Astronskas (AUBURNDALE, FL) Dec 15, 2013
Member since Sep 2008
I have played Diablo from the very first game in the series and have to say that this is a good transition. The game seemed a bit short to me, but has replay value due to the multiple characters and abilities.