Ok, so I really wanted to play this game, so i decided to gamefly it. The availability of the game was low since it had come out, so i stopped by best buy to buy it. It was the single best purchase I've ever made - video game wise. I've played the game through 3 times and still love it. The game seems to be set up making the first boss a real pain in the neck, but after u get past him, the expansive world opens up. There are 5 "worlds" in which you find yourself fighting some of the most imaginative boss fights ive seen. You start off with pretty good gear, but after you look into the game, there are so many different combonations of armor and weapons to gather. As i've said before, I'm on my fourth playthrough and almost have everything i want in the game. Just in time to start a new class! Even when you've beaten the "single player campaign" you can use stones to invade someone elses world and fight them to regain your body form. Also, when u die, u lose your "body form" but the game is set up make it very possible to kill everything without you body form (where you have 50% less health). Because the game is so extremely hit or miss, you should definately give it a rent, but for some people who think it looks amazing and dont mind starting over a few (hundred) times, go out and buy it. 100+ hours logged and still loving it.
posted by RPGhead09 (VIRGINIA BEACH, VA) Dec 7, 2009
Member since Dec 2009
Well to start this off Demon Souls is not a game for the weak hearted. The first level of this game makes it seem fairly simple with easy monsters and no real challenge and it leaves you with a feel of normalcy, then you fight a huge boss, and the easy kills are a thing of the past.
Demons Soul's has a story that honestly isn't very intresting, something about some king using a spell and bringing some monster back or something, really that's not where this game excels. Demon Souls throws you into a game and goes full blast there are no little easy levels that gradually get harder, aside from the before mentioned tutorial. If you're like me you will enter the first real dungeun thinking you know how to play and die. And dying, is exactly where Demon Souls shows true innovation. When you die in most games you either get the infamous "Game Over" screen or you go back to a checkpoint, and that's just what us gamers have bacome used to. But, Demons Soul's goal is to change that, instead of the usual run of the mill deaths when you die you are sent back to the the games central hub(the Nexus) as a spirit or ghost, from there you have 3 choices the first is try to complete an entire level on your own which i doubt will happen, the second is use this magic stone to leave a sign on the ground which other people in the dungeun that your sign is in can see, and if they decide to interact with your sign you will be summoned into their world and tasked to kill the boss of their dungeun, upon completion you are sent back to your world and given a second chance to kill your boss.The third is another stone which sends you into a random world to fight and kill the user steal his soul and return to your world. Other multiplayer elements include handy little notes left by other users, the ability to see a little reinactment of what a past player did to die in order to not repeat their mistakes, and the occasional spirit running past you. All in all this is game ROCKS!!!