The reviewers here confessing to only playing two minutes of this, or the fact that you find a can of pickles everywhere, and I mean everywhere in this game.
Deadly Premonition isn't the best game sure, but it's got its own amount of quirks and oddities that will make you either hate it, or love it. As cigarette-smoking Federal Agent Francis York Morgan, you're sent to the small town of Greenvale to investigate a murder connected to a few he has run into elsewhere. After a short conversation with his friend Zach, he then crashes his car into a forest trail and this is where the gameplay actually starts off.
Controlling like what Resident Evil 4 would have if it were on a Dreamcast, it takes a while for everything to click. It also plays a lot like a modern third person shooter during these parts except that you cannot shoot while moving. People expecting a deep, rewarding or thrilling adventure from the combat will be sorely disappointed because it feels like it's a vehicle to get you from one story point to another. Speaking of vehicles, after your first encounter/quick time event with the Raincoat Killer, then you get out into a main road of Greenvale and meet your supporting cast Emily and George.
York, Emily, George and the rest of Greenvale's citizens are really a big part of what makes this game so special. What it lacks in gripping action it makes up for with a pretty cool detective story.
Most if not all of the population of Greenvale are quite memorable, and you feel attached to the characters once the credits get rolling.
Unfortunately yes, you do have to suffer through some pretty bad production values. While the character models look alright, the environments are terrible looking, driving is oh so tedious, you'll swear the game only has four musical pieces and the animations are ridiculously bad from time to time.
Why a score of 8 then? Its charm outshined it's bad design decisions. The game really grew on me.