Rent Dead Space Extraction for Wii
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Dead Space Extraction

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GF Rating
6.8

2041 ratings

Critic & User Reviews

GF Rating
7

Good

not bad

posted by skinnydragon191 (CHAMPLIN, MN) Jan 10, 2013

Member since Jan 2013

This game is a little old so expect to have some trouble playng the cd. The game is a little better then what most folks say it is in here becuse its got great graphics, the same zombie like theme you know in resident evil that we love and had a few scares.

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GF Rating
6

Above Average

Failed all because of the on-rails. Sorry!

posted by nr_clark (MARLTON, NJ) Nov 15, 2012

Member since Oct 2012

This was one of the first games I ever played on the Wii. I was blown away by how overall great the game was made. It had impressive Wii-standard graphics, chilling music, compelling/freaky storyline, great weapons system, pretty scary moments, etc....basically a very iconic game.

Unfortunately (and this is a big blow) there were two issues: #1: the on-rails movement thru the levels/chapters, and #2: the incredibly poor acting & body language of the main characters.

I say #1 because--hey, this isn't a theme park ride; the lack of exploration makes the game reek of a "play per token" sort of appeal like "house of the dead". This arcade-ish gameplay made the experience feel less freestanding, and more chained at the ankle as you try to grab a special item but move too quickly past it, so on and so forth.

I say #2 because, with the effort they put into the other features, I can't believe how "off" the emotions were. The reactions, ethos, fright, body movement, just everything was off. It really made a ragdoll feel of the characters, instead of giving them some sort of liveliness.

Obviously, as seen in Dead Space 1 & 2 on Xbox, the developers knew these two issues needed to be improved upon, and so they did make quite a few tweeks here and there as evident by the looks of the gameplay and character interactions. They look like completely different games compared to the Wii's game, IMHO.

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GF Rating
4

Weak

game play

posted by robertwilson (ELLISVILLE, MS) Mar 1, 2012

Member since Mar 2012

The only real problem i had with this game was how the game play was on desinated tracks; meaning all i could really control for myself was what i shot at. Needs user friendly walkabout controls.

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