i rented this game hoping for a good scare around halloween. other tittles had nicely impressed me like resident evil 5 and house of the dead overkill. i had played some of the original dead space with a friend and found it interesting and wanted to try something simular. so naturally tried this tittle with a couple friends. we played through the first four levels before i finally asked them if they were enjoying the game, i wasn't. they agreed that it was just not that interesting. i couldn't see through the cross hairs on the game, the plot was flighty, and the intensity of a horror game just wasn't there. on a positive note the graphics were descent for a wii game and controls were ok. we spent most of our time just grappling random things until we picked up something good. just not an interesting game. glad i rented and didn't buy.
This is a great addition to the Dead Space franchise in terms of story telling. The only real downside from using the rail shooter perspective is that the extreme sense of fear and helplessness is taken away. You will no longer feel the sense of terror as you go intp the next room since you can't control movement. The only reason i didn't given this game an 8 is its length. Six and a half hours is unacceptable for a $50 game. Makes me appreciate that i rented it with Gamefly.
Story: 8/10 Good but not even remotley as scary as the original.
Gameplay: 6/10 Not many option being on rails. Takes away from the horror aspects of the environment.
Sound: 7/10 Almost as good as the original. Listening to audio logs with the wiimote while playing is difficult at best.
Replay Value: 7/10 Given its short length you might as well replay it. Diffent paths are available occasionally.
posted by RazielNDK (HALTOM CITY, TX) Oct 13, 2009
Member since Aug 2009
gamers (33%) found this review helpful
I played the first Dead Space game and loved it - terrific plot, and there are almost no hard sci fi games made these days, so it was a much needed addition.
This new game (yes, i do know what a rail shooter game is, thanks) is, I feel, an effort-lacking attempt to capitalize on the success of Dead Space. Rather than release an FPS game (which could have been easily done instead of this forced-perspective rail gunning nightmare) instead EA chose to make the next Dead Space game i played THIS.....thing. I understand redoing side scroller games, shooters, etc, but to go so far as to create an entire game with no control of the character aside from "Hey, here's a door, open it" or "shoot that zombie" is pretty........disappointing, really. Most of the terror in Dead Space comes from knowing that the second you walk around that corner a gigantic doom zombie could eat your face and still summoning the courage to walk around that corner.
Now if I don't have enough control of my character to make that decision myself, and instead am dragged through levels that may have been entirely lifted straight out of the first game, I'm not going to enjoy it.
Some may like this game but I am disappointed. I really hope EA makes Dead Space 2 and you can CONTROL the character.