I often find myself befuddled by the massive amount of hate on this game. "Is it because of the co-op?" I often ask. The answer is almost always yes and I just feel sorry for anyone who thinks that this game isn't worth it.
When I first booted up Dead Space 3 I was met with the always friendly reminder to stop renting EA games. Thankfully though I've always considered Dead Space my own personal experience. I set my headphones to horror, hit start and started my game on normal. I was stunned by how much Issac has changed in a few months. His hair has grayed, he's drinking, and for whatever reason he seems to be in a worse state than when we last left him. Then again he wanted to die by the end of 2.
First off, I have no major problems with this game. I enjoyed the thrills and was scared frequently by vent dwelling, suicidal, maniacs. I will admit sometimes the enemies were so hideous but well designed, I actually whimpered in fear. Weapon design in this game is really however you want it to be. The guns always look interesting and high tech and the animations for the weapons are something to behold.
Voice acting was great and, while I never got to know John Carver too well, i've heard his story is very interesting from people who've played co op. The soundtrack was nothing special and the song in the credits was heavily out of place with the ending. The environmental design is gorgeous and character models are very well done. Hair textures definitely could've been better but it's not so much a flaw as it is a sign that these consoles are getting tired. My only real irritation with the game was how they ended it. It was like a punch in the guts when I heard the after credits dialogue.
I thoroughly enjoyed this game and give it a nine out of ten.
-great voice acting
-cool weapon design
-exellent story with minimal problems
-less than impressive soundtrack (great tone setting though)
I'll start off by saying this is an excellent addition to the Dead Space franchise , The graphics were great gameplay kept that original feel, and not having to be on another spaceship was even better.
But, at times it wasn't what I wanted Dead Space to be, monsters would go from horror to just plain annoying, or they'd be so predictable to know they're every move , after you complete one objective here comes a wave of monsters to deal with, or when you finally get to where you need to be, you encounter a smaller mission consisting of go find this, go do this first.. It constantly asks you to do this, but don't get me wrong I love making the game longer with missions like these, just it needs to happen less.
There is good though, because they turned it into just predictable waves of monsters, the crafting table is open for what ever kind of weapon you desire, allowing you to test all of your weapon ideas on these mindless monsters, it makes it to where you do not just depend on your standard weapons that have always worked in the past , you can add on to it, or just make a new one from scratch.
Now the co-op system is great, everything about it, you can actually tell this game is centered around it just by seeing how people do things in single player..