gamers (65%) found this review helpful
The 360 was lacking and this game is better suited for the Wii. The controls are tight, the graphics (IMO) is superior to the 360, the zombies are way smarter (even on easy); and the camera system is gone so it does not get in the way. However it does get repetitive fast. Should sell million copies by summer!
Okay. I was honestly very excited about this game when it was announced. Using the wiimote to slice and dice the zombie masses. How cool! Too bad something was lost in the translation. Yes. I know it is a port from a more powerful system, but part of the charm of the first Dead Rising was wading into a dense (and I mean dense) horde of zombies with a make shift weapon designed to send zombie body parts flying in a number of funny ways. And when you cut the density of said horde down to about 1/8 of the original horde, the humorous effect of using the various makeshift weapons loses its appeal. And then throw in sluggish controls, you get a game that is simply just okay. But, they added zombie parrots and poodles, you say? Sorry, these additions only serve to frustrate and distract from the fact that there are not enough zombies to make the main premise of the game work. If you really like the zombie killing concept, then rent (obviously here at Gamefly) this game. Otherwise invest in a 360 and play the original or wait for the true sequel to come out on PS3 or 360.
One of the ways I gage my enjoyment of a game I receive from Gamefly is how long it takes me to decide to keep it, play it 'til it is done, or send it back. I sent Dead Rising: Chop Till You Drop back within 48 hours of receiving it. And I think I was mostly trying to make myself like it.
gamers (53%) found this review helpful
I tried this game on 360 and didnt like the controls. It definetly makes a better wii game. I finished it in a day and a half. Disappointed that it just kind of ended leaving our hero without (spoiler).