Dead Island & Riptide are not really a horror game. Its more similar to that Survivor show, where everyone is on an island, and playing games for stuff, on tv the whole time. Even when youre about to die, or your weapon is about to break, there is hardly a sense of fear. Some enemies lay on the ground like they are dead, but arent. but dont worry... you can walk right over there anyway, without taking any damage, or them even reacting.
this game is much like its original, even allowing you to transfer your character, and their level, to your new game. what isnt transferred, is your mountains of weapons (even the ones in your storage), or your blue prints. Skills is the only thing that is really transfered, and thats not bad at all... id prefer it just start off with entirely new characters, considering the first story was hardly a story to begin with.
There are guns in this game... (what zombie game doesnt), but you have to question what the developers were thinking, when they decided NOT to add a "reload button". so far, the only way to really reload, is to throw your weapon on the ground, and go over and pick it up. BUT, make your not with some random player, cause as we all know, people are jerkish and will steal it... then leave you weaponless.
If you're into story lines, save your money and time, cause much like the other game, this game basically has NO real story. For some reason, they want to recap on what happened in the last game, but if you actually PLAYED the last game, you know the "story" was not so smoothly told like that, if at all.
if you just like going around slicing off body parts, then this is your game, cause there isnt anything else really enjoyable.
If you want a game for a deep enriched storyline, and/or will scare your pants off, i recommend FEAR, Resident Evil, Dead Space, heck, even Dead Rising had a better story...
posted by JackBlack (CANYON COUNTRY, CA) Nov 11, 2013
Member since Nov 2013
I gave this game a 6 because it was pretty much a fraternal twin of the first game, same everything minus cosmetic differences.
Aside from a new map, playable character, and quests I felt the game was just an exact copy of the first DI.
Now don't get me wrong I enjoyed the first DI, and would recommend playing DI:R especially if you haven't played DI because it is a great game at first but as a good joke gets told a hundred times it eventually looses it's luster and becomes a repetitious meander across an enormous map battling foes where you never never seem to dominate, you just seem to do a little less bad each time.
In addition there seems to be a lack of balance in the game, for example, At a certain part in the game you drive boats and while you drive past "Drowned" zombies they start chasing your boat and can jump on board and throw you off, they're fairly easy to dodge while there on your boat driving but once you stop there is a very fast mob of zombies surrounding your boat! This is especially bad when you have to travel long distances through the water. It is crazy hard to to stay alive when traveling by boat.
Yet, at another point in the game you fight off a mob of zombies and a "Thug" surrounding a quest NPC in about 2ft of water that are easily dispatched with one Molotov.
A weak story line and bad voice acting make immersion difficult.
Dead Island:Riptide is a zombie apocalypses themed RPG, with weapon upgrades which makes this game excellent especially for the first time player.