Although Darksiders is quite entertaining for 10+ hours or so, it is lacking in some important areas. Boss fights were linear and extremely easy, puzzles were redundant, the AI was not too intelligent and secondary weapons were lacking in combo diversity. The mixture of God of War and the Zelda games was a nice touch and the game is very enjoyable....for one play through. Unlike other games of this genre your items and upgrades do not transfer over to your second play through (except abyssal armor) making it feel stale when you attempt to play through a harder difficulty. All in all its worth a shot, but in its entirety it should remain as a rental.
The Legend of Zelda series and God of War series got together and had a baby. (Panzer Dragoon got in there somehow too)
Darksiders is a game that rips off the best parts of these great games without much effort to cover it up (The disc icon on your Xbox dashboard even looks like the box art for WoW: Wraith of the Lich King). So if you're fresh off of playing these games, you may want to cool your heels with something else. Otherwise, get ready for a fun game that's definitely worth a look at.
You play as a Horseman of the Apocalypse that is trying to stop a war between angels and demons. You're framed and blamed for starting this war and killing every human on earth. The way you redeem yourself is killing LOTS and LOTS of angels and demons.
+ The best pacing in an action game I've played in recent memory + Combat is fun and easy to pick up but still challenging to master + Visual art style + RPG upgrading elements + Serviceable story keeps you interested
- Horrible screen tearing - Some frame rate drop or loading chop - May be a little on the easy side, but that's just me - You'll probably end up using the same "win" combo till the credits roll
Bottom line: Good rent, fun game! This one will get you 8 - 10+ hours depending on how obsessed you are at collecting/achievement chasing
posted by GoBucks15 (LEWIS CENTER, OH) Jan 9, 2010
Member since Jan 2010
Darksiders is two games rolled into one. The combat is extremely satisfying, but the puzzles are contrived and unnecessary. The developers should have just made a straight up action game instead of trying to incorporate puzzles. The puzzles toward the end of the games, especially with the annoying portal puzzles made me stop playing it altogether. If a sequal is made the developers need to do away with any and all puzzles or make them a significantly smaller part of the game. The action is so well done and so the sequal should only focus on it.