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Darksiders II

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GF Rating
7.7

2590 ratings

Critic & User Reviews

GF Rating
9

Excellent

Amazing Sequel with few issues

posted by shooterjunkie56 (COLORADO SPRINGS, CO) Aug 15, 2012

Top Reviewer

Member since May 2011

11 out of 15 gamers (73%) found this review helpful

Darksiders was a very overlooked game because it was a very fun game that took the best elements from God of War and Legend of Zelda. Darksiders 2 is an epic sequel to an already great game. The game is lengthy, the art design is awesome and unique, boss fights are amazing, combat is fast and fluid, only minor issues keep it from being perfect.
In Darksiders 2 you play as Death, a horseman of the Apocalypse on a mission to restore humanity. The story is very well written but it has a sequel-bait ending.
Pros:
Fluid and fast combat
Incredible art design
fun and creative puzzles
epic boss fights
lengthy 20-25 hour campaign
Good story
Cons:
Framerate issues
some minor glitches with sound and animations
lousy ending

if you liked the first Darksiders you must pick up Darksiders 2 because I feel it improves on everythng the first one did.

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GF Rating
7

Good

A step up from the original but still flawed

posted by tjsmoke (NORTHAMPTON, PA) Aug 22, 2012

Top Reviewer

Member since Dec 2008

8 out of 11 gamers (73%) found this review helpful

"Darksiders II" takes place alongside the first game, though this time we follow Death instead. Death is a more likeable character than War, doling out wisecracks to those he meets on his journey. The environments are much bigger this time around, so it helps Death has his trusty steed Despair to aid him in his travels. As you progress through the game, you will unlock fast travel, though it won't always be accessible to you. Death moves quicker than War, so combat and platforming is a bit more fluid. Even still, controls may fail you on occassion, usually at an inopportune time. RPG elements are introduced, and there is plenty of loot to be found, ensuring that no two Deaths will look alike. Switching out weapons and apparel isn't always the best, as not every new item improves your stats completely. In fact, most improve part of your stats while lowering others. The menus are a little clumsy to use, but not so bad as to be game breaking. Same with switching between abilities- you need to bring the wheel up each time to switch between those mapped to the R2 button (like your gun and you Deathclaw, a hook shot that enables you to grab points from a distance, either for retrieval or moving about a room). This is awkward, but not so bad. What's more frustrating are the glitches that do raise their head from time to time. These include locking the game up, NPCs not appearing when and where they should, and NPCs not performing as they should (I had a ghost who was supposed to help me in combat who merely stood in a corner instead). the camera also can be very unhelpful, especially in tight quarters, and leads to some cheap deaths and falls. The story is very good, so it's enough to keep you going, even when the fetch quests and combat begin to feel tedious. The environments are huge and nicely detailed, but fairly empty. Voice acting is especially good, even for minor characters. If you enjoyed the first, you should like this one, but you may not love it. 7.5/10 stars

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GF Rating
3

Bad

Extremely repetitive

posted by Mrpostitnote (BUTLER, PA) Jan 2, 2013

Member since Jan 2013

2 out of 3 gamers (67%) found this review helpful

This game seemed good at first. The graphics are decent, though the lighting on characters is mediocre. Once you play into the game however, you will realized the game is unbelievably repetitive. You have to solve a puzzle just to open a door, and the puzzles get more elaborate and difficult as the game goes on. It's one of those games that are like: go to this guy, he knows how to get there, then you have to do a favor for the guy only to find out he actually doesn't know how to get there, then he points you to a different guy that knows and so on and so on. The predictability and absurd amount of puzzles really takes away from the game. I guess the creators of this game forgot that games are supposed to be fun.

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