posted by racoonsurvivor (CHESTERFIELD, MO) Aug 26, 2012
Member since May 2011
This game is pretty different from the first one in a lot of ways, its open world is very big, death is a much more nimble fighter than war was, enemies have levels and there are a lot of side bosses. That being said the game is still very much like darksiders 1, that is not a bad thing, a game making as many changes as this one did still keeping its roots for fans is a little impressive. Combat is not very evolved but functions well, and the camera can get a little weird at times (especially if there are any pillars in the room you are trying to fight in).
Some of the enemies feel a little un inspired, and never grow in level, so when you outgrow an area coming back has very little purpose. They do throw side quests at you to keep you coming back and their is a couple of high level side dungeons that are fun to test yourself in.
Death has 2 different talent trees that you can mix and match in that really let you play how ever you want to and since re specing is cheap you can try out any combination you want as often as you want to find what suits you. Graphically this game doesnt make that many changes, (probably because of the increase in size) and the voice acting for death is as good as war. (though Mark Hamill didnt come back)
All and all if you liked the first game this one is right up your ally and if you are not a fan this game probably didnt change enough for you to change your mind.
posted by jokerzk (SAN FRANCISCO, CA) Aug 24, 2012
Member since Nov 2003
the controls are horrible. and for some pathetic reason theres no block button. how in the world is no block. also health regeneration would make sense since hes like powerful. the puzzles are stupid and pointless. the story is confusing. back to skyrim. i have logged over 200 hours.