Better as a movie.
posted by JackOMat (MECHANICSBURG, PA) Nov 2, 2009
Member since Nov 2009
38
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gamers (95%) found this review helpful
Judging by the way the game is put together, they spent more time on concept than building a fully functional game. They had a lot of good ideas, including upgradable weapons, futuristic weapons, and being able to support hundreds of NPC's on screen at any given moment. Unfortunately, you can only get half the upgrades before the game ends, you only get the really devastating futuristic weapons once or twice, and the lag is irritating.
Granted, the developers aren't one of the biggest companies, so budget wasn't endless, but the least they could have done is put it through a debug phase. There is an entire level where the dialog is glitched, you can see through rocks in certain areas, and once in awhile, your gun won't stop firing.
The story is good. It's put together well for being a game about time travel. At first I was wondering why they chose Alexander Morris, but when I heard he was an MIA and that choosing him wouldn't disrupt the time stream, I thought it was a great idea. Next, the thought that not everyone dies in a war was brilliant. They introduce Blue Aura enemies, who are people you are not supposed to kill. The dialog, when it's not glitching is great, especially from Dexter, and the blending of the missions is fantastic. One mission, you plant explosives on a bridge, later on you watch the explosion. You always have enough ammo, and a good choice of period weapons.
Overall, the game is worth a rent. You'll spend about a day playing through the story, even if you're playing on the hardest difficulty. If you want to get all thirteen achievements, you'll have to play through twice, just try not to shoot the blue aura enemies, and you'll be fine.
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