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Dark Souls


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Also on:Xbox 360
GF Rating

4297 ratings

Critic & User Reviews

GF Rating

Very Good

too hard to play

posted by cgmonger (FEDERAL WAY, WA) Jan 16, 2012

Member since Aug 2009

I thought this game had great graphics and a great story, IF I could actually get anywhere without dying. I'm not an avid RPG player, so I played on easy skill level and I still kept having to play over and over the same scenes because inevitably I would get killed over and over. So, in short, you probably have to be really good at these types of games to enjoy it. Beginner RPG players beware this one is tough.

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GF Rating

Above Average

Lack of content, unreasonably hard and out of gen

posted by Deyadissa (ANTIOCH, TN) Jan 4, 2012

Member since Dec 2011

This game is unreasonably difficult, you literally die in 2 hits and you have to start all over from the start; much like the previous game.

There is zero story to this game, and it has severe performance issues where many areas of the game goes down to 10 frames per second.

To explain how hard the game is, the average player may spend 50 hours or more trying to complete this game... simply because they have to run the same thing over and over.

If you where to simply run this game without dying once, you'd complete it in less than 3 hours. So the developers decided to give you very short amount of content and have everything 2 shot you for an illusion of a big game... not cool.

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GF Rating



posted by dan1284 (NEW CASTLE, DE) Jan 3, 2012

Member since Sep 2011

Great concept for a game, not what I was expecting. Im always down for a challenge, thats not the issue here. The game isn't "to hard" as some gamers stated, its to repetitive. I don't mind spending time on one level, to a point, but come on repeating the same section up to ten times (or more) just to get to the next bonfire is just ridiculous! The bonfires are to few and far between, and the enemies are all the d&mn same... plus most of the time there is no sense of purpose, you are just wandering around killing endless enemies. No sense of progression at all, come on some clue to the next section is not to much to ask. Anyway, not a bad concept just needs some work.

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