posted by jonreams (EL DORADO HILLS, CA) Aug 8, 2012
Member since Aug 2012
This game would have been great if not for the EXP/money system. Both Money and EXP are the same thing and if you die you drop it on the spot are transported back to the last save point. If you die before gathering it again its lost forever. This horrible system makes it too difficult to improve your character or buy inventory, after about 3 hours of play I hadn't advanced at all. The more you play the more you become frustrated with the system. Other than that it seems to be a great game, great graphics, great story... etc but the EXP/Money system is easily a deal breaker, and it killed the game completely for me.
very great game some may call it epic but seriously be prepared to die and throw something. the multiplayer aspect is interesting in the fact that people can invade you anytime and it may be unfair but nevertheless its awesome and everyone should try it
This game is the alpha and omega of merciless, throw your controller at the $1000 TV and curse god, dungeon crawling awesomeness. I played and still own Demon's souls, and I can say without hesitation that this game improves upon the original in every way. The punishing difficulty of Dark Souls (noobs will die, and so often their neighbors will hate them for their constant screams of anguish) is, to say the least, a breath of fresh air. Most games these days pander to the everyman. Such games basically hold your hand and change your diapers, making sure that you can see the uninspired story (although Demon's Souls doesn't have much of a story either) with minimum dedication to button pushing. Dark souls on the other hand, makes you work for every inch you get; skewers, slashes, smashes and in all ways destroys you until you are forced to transcend the sheltered little world of what you thought you knew about video games. One could power-level their character until the end of days and would still need to learn; still need to adapt and change their methods, and just when they thought they had it down, they would fall again. Dark souls brings me back to the land of NES where, when you couldn't survive, you were forced to learn a new way to play and then do it ALL again.
Dark Souls is not without its faults. Glitches and item spawn issues happen. Not so terribly often, but more than enough to un-make your day. The multiplayer is plagued with near game-breaking lag and server issues. When dueling online you WILL have to deal with your enemy "appearing" behind you from time to time. More so than that, you will have other players attempting to exploit said shortcoming, or dodging and circling you until you miss a two hit combo and then backstabbing you. This is my one true complaint about this game. When the dueling in this game could be an intricate dance of advance and retreat, attack and counterattack, it ends up being an incredibly anticlimactic race to the easy win.