The game in my view is for people that like bad relationships it'll treat you like !#$%& and just when your about to give up gives you a little joy and then the next stage again do it about a million time and finally get it right and on top of it all half of the time you have no clue were to go. I am sure that everyone that beat these game had to use a walkthru eather ing or the official book for the game . I got about half way may character is at lever 70 and after all you just need a high level character and the game is easy . In my opinion that is NOT briliant at all you need no other strategy than if your character is not at 70 jet well kill the same bad guy again and again and again>......... and now at 70 ok go and thats the game
Dark souls is a very challenging, yet very fun game. The setting is dark and fantastic, very a simple but compelling story. The game is full of side paths and alternate adventures which lead to amazing treasure and many hours of gameplay. It uses hidden paths and breakaway walls very effectively. The enemies are difficult, and any wrong move can lead to a quick death. However, as the player gains levels, fantastic armor and weapons, and learns how each enemy fights, the enemies become easier, while giving the player a sense of accomplishment. It really makes you feel accountable and careful in your actions, as mistakes can lead to a loss of experience and a restart of the area. On top of that, any trip to the bonfire to restore potions, level up, or find a good save point respawns all the enemies in the area. Add the fact that you use one pool of "souls" to increase stats, upgrade weapons, and buy items, and it creates one very challenging game, where everything must be thought through. But the fighting system is easy to learn and control, magic is powerful but balanced in the amount useable, and there are many amazing items, weapons, and spells that keep the gameplay fun. The online play makes it very fun making it similar to an MMORPG, but allowing only small help from messages and aiding phantoms to fight bosses, and difficult challenge when another player invades your world. It's a very clever way to allow the immersion, story, and personalized gameplay to combine with MMORPG co-op style gameplay. All in all, a great game.
When I first picked up Dark Souls I didn't know what to expect, would it be like Demon's Souls? Or something different all together? Dark Souls is underrated, it's challenging to people which makes them say "I'd rather not die this much" and give a bad review. The games graphics are beautiful, not advanced but very attractive. The gameplay is smooth, some areas lag for the lack of loading screen (Death is your only loading screen) but once you've been to each area the lag stops. Leveling is unique and your experience is currency as well as your tool of leveling which I find to be quite interesting. This game is addicting when you're progressing and it shows how a real RPG should be. Think back to Final Fantasy, there was rarely any way of knowing where to go next, sometimes you'd run into high level monsters at level 1, this can often happen in Dark Souls but once you learn about where to go you don't have to worry about it anymore. The boss fights are probably the greatest battles that any other game could do, they are legit boss fights not a stationary guy stuck in the floor throwing fireballs and then waiting 10 seconds to recharge his energy to fire more allowing you to whack at him. The boss fights take strategy and skill, and they even allow you to summon friends or npcs to help on the fights because of its challenging nature. Overall this game is wonderful, the classes are unique and well made. The game seems balanced and its newest update fixed a lot of issues. I give this game a 9, 9.3 if I could. This game needs a better rating then what gamefly gives to it. If you love skyrim or any games like it, you'll love this.