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Dark Souls II


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279 ratings

Critic & User Reviews

GF Rating



posted by FaultyStorm4346 (MUKILTEO, WA) Mar 12, 2014

Member since Mar 2014

13 out of 17 gamers (76%) found this review helpful

If you enjoyed the first Dark Souls you will love this one! It has some nice new graphics there is no longer a framerate issues since the game always runs at a sturdy 30 frames. The bosses in this game are very well designed and challenging and the world of Dark Souls two is huge and chalked full of exploration. This also added many new combat mechanics and the new torch mechanic which is actualy pretty usefull. Overall this is an amazing game a must buy or rent for all Dark Souls fans!

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GF Rating


GoTY for 2014

posted by ColeCreek (KREAMER, PA) Mar 14, 2014

Member since Feb 2010

3 out of 5 gamers (60%) found this review helpful

Even with a slew up great upcoming titles in 2014, my bet is that Dark Souls 2 will stand as the best RPG this year. As a fan of the original I had my doubts on whether Dark Souls 2 could live up to the original game's greatness and without a doubt, it does. There are a few changes to the game worth mentioning. The first is the fast travel system that is implemented from the game's beginning, instead of more than 1/2 way thru like in Dark Souls. I was under the impression that you could jump around to any bonfire in the game from the get-go from the early reviews but this was misleading. You can fast travel to only ones you have visited. Another change in the game is that enemies don't respawn after you have killed them enough times. At first I was a little worried that this would detract from your ability to grind souls, but I have found that in certain areas off the beaten path
enemies still were present again and again. This change just seems to be in areas on the path to a boss to make it a little bit easier to reach them over and over. Also I have to mention that there is hollowing in the game when you die and everytime you are killed you lose 10% of your maxium health, up to 50%. This can be a real pain in the rear end because to reverse your hollowing you have to use an item at a bonfire and they are in limited supply (as are other items purchased from vendors). However about 6 hours into the game it is possible to get a ring that cuts your hp loss to 25% max; it just takes a bit of running to find it. One thing that is much improved are the graphics and I couldn't find 1 section of the game the had anything less than 30 fps frame rate (cough Blighttown). Dark Souls 2 is an amazing RPG with deep customization options and truly rewarding gameplay. Highly recommended for patient gamers that love a challenge.

(Xbox 360 gamertag)

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Solid souls experience

posted by True7errorist (NIXON, TX) Mar 26, 2014

Member since Oct 2011

2 out of 4 gamers (50%) found this review helpful

If you enjoyed the pain, suffering, and cursing that the first game induced then you'll love this game.

The enemies in this game are much MUCH more aggressive then those of its predecessor and will attack you without retreat. Most of them will chase you much further then the baddies of the first game. Not only that some of these guys run ridiculously fast and will kill you while you're trying to run. The bosses however are not as difficult as the first game IMO. There are multiple times you will fight multiple "bosses" at once, but none compare to The Four Kings.

They have also made it much more difficult to get used to the areas and bosses by adding more enemies in NG+ and beyond. Most are red invader enemies, and they make the other enemies seem like child's play.

Something I found rather amazing is that you are no longer completely safe behind a shield. If an enemies weapon is long enough to "wrap around" your shield you will still take damage. This is especially effective when enemies wield halberds and great-weapons. On the subject of the larger weapons, the great-weapons in this game will no longer smash enemies to the ground. All they do is stagger enemies and sometimes they don't even do that very well, but they make up for it with increased damage.

What I just said does not work both ways. Your weapons will not hit an enemy behind a shield regardless of what your using. You WILL be smashed to the ground but great weapons. Also the damage you deal depends on how your weapon connects with your enemy. A scythe will no longer damage an enemy if you don't actually hit them with the blade. Same for halberds and axes. Swords seem to deal better damage when you make contact with an enemy while they are at your twelve o'clock, and deal reduced damage if you swing and hit them at the end of the arc of the trajectory.

Finally I don't see what the big deal is about the games graphics. It's dark souls your not playing it to look at pretty things.

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