People are most likely going to scream God of War clone one this game is in their system of choice and running. This is NOT a bad thing. God of War is a fantastic series and any game that comes close to matching its strengths should be welcome. That point aside, I'll continue. The story is decent not fantastic but not an utter mess either. Level designs and characters are definitely true to the source material and pay very well with the changed content to make this a game. It is definitely a button masher title and moves can be somewhat bland after the half way point. Minor collectibles like relics, Judas coins, & "shades" help extend the game past the probably 4 or 5 hrs it would take other wise. Over all decent control scheme, good story, well inspired and designed characters and while again the game is short and the mix of combat moves and platform action may get old to some this game is definitely worth at least renting for the fast paced action and thrills especially for 360 owners who are without the SONY exclusive and those who are simply waiting for March to roll around.
posted by MetricTwo (COMMERCE CITY, CO) Feb 12, 2010
Member since Feb 2010
There's a lot of good to find in Dante's Inferno. The graphics are excellent and the art direction makes good use of the rich Christian artistic treatment of H--- ( I can't believe they're making me edit out that word). The combat is visceral and you have some choice in your approach (semi-ranged or up-close-and-personal). The combat system IS God of War's combat system, which can be great or unnecessarily similar to an imperfect system, depending on your preference.
There are a number of flaws to be aware of, though. First and foremost, far too much of this game revolves around the "rapidly press B" minigame. Especially if you decide to focus on the Holy route, you can't do anything without it. It's an annoying trend right now in the video game industry in general, and this game takes it to a whole new level. I know this may sound like a small problem, but trust me, it will get to you.
The other problem I would mention involves the story, or more particularly, the narrative. After the first hour or so, the narrative focus is lost and you go through quite a bit of the game without anything driving the story forward. I think they wanted to do more, but had to keep it bare bones in the middle third of the game. Considering the source material, and the enormous amount of artistic and cultural history that could be drawn from, I would say it's a missed opportunity. Having said that, of course, if you're main reason for playing this game is the story, it's probably not what you're looking for.
Ultimately, I'd say that if you can handle a ridiculous amount of rapid tapping, and enjoy God of War style games, give it a try. If you're easily annoyed though, you will be when you play this game.