Dance Dance Revolution is one of those games that loses it's heart when being ported over to a home console. There's just something to be said about that crowd gathering behind you in the arcade as the adrenaline rushes through you while you shake your thing jumping from pad to pad.
It's not that it's a bad port, it just isn't as enjoyable by yourself. I'm sure it's great for parties, but still, the arcade is where you want to play this one.
Okay, I'll try to be objective here. My dance pad frustrated me and my lack of ability to dance on it didn't help much either. So let's talk about the game itself. For those who like to dance and have a pad that doesn't spaz out on you occasionally, Dance Dance Revolution Ultramix offers a fair, but not great, experience. First thing you'll notice as you hook up your dance pad and dust off your disco boots is that Ultramix offers several varieties of play. In addition to the main mode, it offers challenge and workout mode, as well as training and support for up to four players. Workout mode is a good way to get acclimated, but challenge mode lives up to it's name. Wait until you become king of the dance hall before getting to that. Getting into the rhythm of the game can be tricky, but you catch on. Becoming proficient is the real challenge. Also a challenge is finding a piece of music in the long list of J-pop hits that you recognize or even like. Some songs are so raucously hyper, they will send the weak into cardiac failure as you are barraged with an overload of sights, sounds and dictatorial rhythm-based gameplay. On the plus side, there sure are a lot of songs, so you can choose your poison. I really would have preferred to see more recognizable songs from artists I've actually heard before, but it serves it's purpose. If you like to dance... well, you might try going to a dance club. This is the alternative, although you might want to give some of the other DDRs a try instead.