Digital toxic waste.
posted by brainofj (HARRISON TOWNSHIP, MI) Dec 17, 2009
Member since Sep 2009
7
out of
12
gamers (58%) found this review helpful
This game sucks. Flat out. There are no redeemable features to speak of. Let’s run down the list of this game’s many faults.
Lame pseudo-spooky “cut-scenes” that are really just still shots with color effects? Check.
Dismal two-tone graphics (in this case, a brownish-orange and black) that make it difficult to discern any of your surroundings? Check.
The horrid cliché of “you can’t do the action as described in the manual until the game tells you about it”? Check.
The follow-up cliché of “this item/object/action is available after you do this/go there”? Check.
D-level voice acting? Check.
Obnoxious sound-effects, such as a persistent high-pitched whine that will make you think your Wii’s disc drive is malfunctioning? Check.
Ridiculous holes in the game’s logic, such as a mountain climber who can’t hop up over a chest-high wall in a town, but can jump from one building’s rooftop to another, because it’s the path the game wants you to take? Check.
Needless waggle? Check.
Ponderous in-game “journal” entries that take forever to read, offer no real clues, and are set in a font that requires the Hubble Telescope to magnify to a readable size? Check.
No map system to speak of? Check.
Stock characters and plot (missing brother, eccentric and twisted millionaire, ghosts)? Check.
I take it back. This game has one redeemable feature: you can take it out of the Wii and use it as a shiny coaster.
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