posted by 8675309101 (BURNSVILLE, NC) Feb 22, 2013
Member since Dec 2011
I'm going to get straight to the bad.
BAD: Terrible FPS on consoles, they pushed WAY past the limits of the Xbox. The game is too easy. NPC's are some of the dumbest I've seen in a while. Terrible physics, stale death animations. Bows do not transfer energy in real life, an arrow going that fast would go straight through you and YOU WOULDN'T KNOW IT. Bad story. Bad level design.
Now, this game has quite a few redeeming quality's, we'll review some of those below:
GOOD: The visuals and enviroments are ASTONISHING, aside from a few dank indoor areas, this is beautiful. The multiplayer is better than I expected, nice to have choice and freedom in multi, not just your average CoD and Halo style multiplayer. The guns feel like they have real power behind them, they don't just feel like BB guns. The character animations are amazing, on par with all of the other visuals.
All in all this game has a very ambitious, intuitive flow to it, that seems is a rose in the mud of todays stereotypical shooters.
Sure the graphics aren't what they could be on PC, sure the FPS isn't, sure the devs pumped this out way too fast... But considering the alternatives, this is a game worth playing.
posted by The_Equinox (CORVALLIS, MT) Feb 22, 2013
Member since Dec 2012
I would give the campaign a 8/10. The main characters struggles with himself was very interesting to watch/play. The campaign was fun, if lacking in difficulty, though that may just be me. I only ran into 2 spots that where what I would consider difficult in the campaign on the hardest difficulty, and by hard i mean dying for a reason other than I did something stupid. Quick tip, cept for the bosses, you can get through the campaign with pretty much just the bow and cloak. Just be smart in how you use it.
The multiplayer gets a 7/10, it was fun, if not strange in some areas. Don't play it without sound, you will get obliterated. Probably one of the most sound reliant games I have every played, including music games. The different ways different weapons work is also strange. Its not what I would call intuitive. Also, like a lot of games, for 'balance', shotguns are practically worthless and WAY underpowered.