Oh Cross Edge thou hath impressed and dissapointed
posted by Dread10gu (BRIDGEPORT, CT) Jul 14, 2009
Member since Jul 2009
When I first looked at cross edge I was like "what? Nippon Ichi? good. 2D sprite combat? good. Lemme try this". Then I started playing it. Despite the very cheesy music and slapped together intro video, I was impressed at how intricate the battle system was and how competant the english voice acting was (as in NOT terrible).
Then I started noticing the bad things. The character animations were not very smooth at all, especially when stacked up to Disgaea 3. There were a lot of choppy moments, and the battle system started to lose its luster, not to mention the sound effects being very tame for anything but the special attacks for each person.
My main problem here is that if a game like Disgaea 3 can move so smoothly and have cool animations for even minor attacks, why can't Cross Edge? To me it felt like it took a lot of work to fully understand the battle system, but once I did, I still wasn't having anymore fun than I was when I didn't.
If you're a die hard Nippon Ichi fan like myself, you may want to try this out, and if you're a fan of the Atelier Iris games, you may have more of an appreciation for this than I did. But if you're really into disgaea, this game may feel a bit lackluster.
Cross Edge has a great battle system going for it. Mixing grids, strategy, and combo building into a fun package. Seeing your combos climbing into the hundreds can be very rewarding and fun. Unfortunately, most of the fun stops there. The game difficulty is uneven with the pacing in which you level up or get new equipment. There are ultimately too many characters and the story is at best non-existent and at worst overwhelming with boredom.
I was weary off Cross Edge as the game looked as if it ultimately would be nothing more than a fan service, and ultimately pretty much is. This can be seen as bias on my part as I have never really cared for banal items such as japanese voice tracks on the game. The game is full of sexual innuendo and girls dressed with as little as possible. In fact, there is probably more clothing on the characters then there is story in the game.
The biggest mistake the game is having an absurd amount of characters, although you can actively only use four. Many battles require you to use a character you normally don't use because they may not fit your strategy, and you're suddenly wasting hours trying to level up that character. It's merely an illusion of depth through boring repetition.
The game is VERY heavy on the grinding. While grinding can be enjoyable if done right (see the Persona series), it becomes tedious quickly as the only way to get the most of a battle is by having combos that are as long as possible. The game's one fun aspect stops being fun as your demanded to partake in it constantly.
Cross Edge is a flawed game with an excellent battle system that would have served as a ground foundation for another game. It's a shame so much time was taken into creating only to build such a weak structure around it.
But I just have to write my opinion. Normally when I play an RPG I get sucked in after 10 minutes. I played this game and I was bored within 15 minutes. I pushed myself to play it for 1 hour that day hoping that it would get better and was still bored, low graphics and bad options for an RPG on a platform like PS3. I was expecting much more from the developers and I guess that is what lead to my disappointment. They could have done more with the graphics and the story. That is my opinion, I even tried giving it another hour of my time the following day and I got stressed at how slow paced and lack of an in-depth story that a normal RPGer comes to look for.