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Cradle of Rome


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"Cradle of Rome": a graphically deficient game

posted by JMichaud (BETHESDA, MD) Apr 9, 2009

Top Reviewer

Member since Jan 2008

7 out of 10 gamers (70%) found this review helpful

Cradle of Rome is a PC game that came out a few years ago - and the graphics look like it was made several more years before that.
I have to be honest here; this game looks awful - one of the worst to appear on the Wii console.
The graphics are so bad that it's hard to tell some of the tokens apart. It's so bad that it's hard to tell if a token is locked down or not. This is one game that can run on the N64. Why can't they improve the graphics?
The game looks bad, so how does it play? Well, it's a standard Match Three game where you swap two tokens so three or more match in a horizontal or vertical line. They vanish and replaced with more tokens. If one or more of those tokens are on a blue square, the square turns to yellow.
Each type of token is a commodity like wood, food, gold, and so on. As you accumulate resources, you can build buildings to unlock power ups or get bonus resources at the end of each level.
But the game play doesn't wander from the standard Match Three mode; you keep swapping tokens until you turn every blue/dark blue tile to yellow.
The power ups are your standard fare; there's a direct hit where you can pick a specific square to turn yellow. There's one that randomly hits several squares. And there's one that increases the time needed to finish the level.
Once you finished a level and built any building you can, you go on to the next level, and do it again. And again. And again.
There's one hundred levels, but after about twenty, I got bored with Cradle of Rome and was turned off by the awful graphics (come on, the Wii can do better than this.) SKIP IT.

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