If you really enjoyed the movie, you might enjoy the game as well. It does a good job of bringing the atmosphere of the movie to life. The scenes in heck* are very impressive, and some of the monsters are quite cool as well. You'll feel like you are really John Constantine.
But that is sort of the problem. John may be a badass exorcist but he is no action hero. You'll shoot plenty of demons but it just doesn't feel that satisftying. He is not very agile either; you'll find this to be frustrating when fighting some of the bosses.
But again, I have to stress that the "cool factor" is very strong with this game. The bosses and monsters are nicely disturbing to look at, and the environment is full of creepy surprises.
It's definitely worth a rent if you are a fan of the movie.
*I think it's hilarious that they made me censor the word that was supposed to go here.
This game was quite enjoyable to play. It contained no innovations, and nothing about it was Earth-shatteringly good, but, the developers did a good job with this film lisence, which can't always be said about movie-games. They took the most basic plot points of the film and wove a COMPLETELY new story around them, such that, in the end, you've been shown the same core events, only in a way that doesn't re-tread over more than a small amount of the ground that the film did, almost as if you're watching a version of the film told from another character's point of view. I found this very refreshing and exciting.The cut scenes were very well done, and the voice acting was superb. A few actors from the films reprised ther roles for the game, and the actor that they got to do the voice of Keaneau Reeves sounds JUST like him.As for the game play, it is very basic, but, there were various environemnts, not the least of which were in "H e l l", the weapons were cool, and only the actual demon enemies got repeatitive.The only complaint I have has to do with the controls. For some reason, some developers LOVE to map the crouch, strafe, or other character movements to the L3 button. This has the effect of throwing the player into crouch, strafe, or, as in this case, slow motion 360 spin, unexpectedly, when he or she is attempting to run away or move in a certain direction quickly, which alot of us do by unintentionally pushing so hard on the thumb-stick in the desired direction that it actualy clicks inward, triggering the move mapped to that button. This can screw you up, and often did screw me up, during this game, and others I have played before, to the point of it allowing an enemy to land a blow they otherwise would not have been able to. VERY frustrating. If developers want to put in a crouch feature, which can come in handy in certain game-types, or some other function, they need to map it to somewhere other than the L3 button. Overall, a 7/10.