In fact I am afraid I have to call Atlus out on this one. The person who decided that it was perfectly acceptable to continuously switch between 2 and 3 Dee presentation needs to be FIRED. A mere 30 min. play session is enough to send your eyes into watering spasms of exhaustion.
It's an unfortunate flaw for what seems to be a key element in bringing a full 3D RPG to the system, with a Dungeon Fighter-inspired combat system that almost seems MADE for the platform.
One could argue that playing the game slider-down may make the experience less exhausting, but it will also be less 3DS. Also, sadly, I don't have the time to hand-hold games into usability.
In Conclusion, this is not the full 3D RPG the system has been waiting for, but even worse, its not worth biding your time with this attempt. Play something else in the meantime. The game we all want will come...
posted by justinetruant (SAN RAFAEL, CA) Feb 27, 2013
Member since Feb 2013
Ugh, this game was incredibly boring. Some people call the dialogue funny, I call it stupid. Gameplay was boring. The characters weren't developed beyond being girls in skimpy clothing jumping up-and-down. Weapons and equipment aren't fun. The only thing that I kind of enjoyed were some of the monsters -- they were developed with at least a sliver of creativity. If you really, really, really enjoy beat 'em ups, then you'd probably still only enjoy this as a last resort. The combos weren't even fun.