A "Circus" in need of more acts
posted by JMichaud (BETHESDA, MD) Mar 4, 2008
Member since Jan 2008
5
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7
gamers (71%) found this review helpful
I hate it when the game makers intentionally lie about their game. Cocoto Magic Circus says it has "over 40 different mini-games" That's not true. There are only eight different games, and here they are:
Kill the Bad Guys/Ball Trap: Shoot every moving thing that appears on screen.
Protect Fairy: Shoot every bad guy that appears on screen so they don't touch Fairy.
Shoot the Boss: Shoot a big creature again and again.
One Shot: Shoot the target using only one shot.
Explosive Ball: Shoot an object (ball, barrel, whatever) into the other guy's face.
Targets and Traps: Shoot bad guys, not good guys.
Targets and Models: Shoot the bad guy matching the model.
And one more where the player has to shoot as many golden apples in the allotted time while avoiding the skulls.
To beat the game all I have to do is play these eight games again and again.
To add insult on top of more insult, the games average 20 seconds in length. It took me less than an hour to finish the arcade mode, and I have little reason to give that mode another go.
With Warioware giving more than 200 microgames, Raving Rabbids more than 30 games (and both have better graphics than this), there is no excuse for this game to offer so few different games (eight), even at $20.
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