Interesting at first, but can get boring quick...
posted by Malkier (APEX, NC) Jul 10, 2008
Member since Jul 2008
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I have to agree with JMichaud on a lot of those points.
The first thing I noticed was that there were very few tracks. The tracks are quite unique, and I love the fact I have to dodge fireballs from a dragon; but then you realize there are only 5 really unique tracks and you go "oh... I'm glad I rented this". I didn't master the game long enough to unlock tracks 11-15, but I assume they are just harder versions of tracks 1-5.
I also didn't care for the joystick operation. I prefer the Mario Kart way of driving because it's a lot more natural. Cocoto Kart Racer forces you to use your thumb to drive (I don't often use my thumb to drive a car). On the plus side, the skidding was pretty cool, and that was a bit more natural.
Normal mode is definitely more difficult than normal mode on Mario Kart. While I like a challenge, this can get very frustrating. It's my opinion that the game designers had to make it tough to compensate for the lack of tracks.
In general, I'm going to also have to say save your money and rental time for Mario Kart if you want a lot of variety on tracks, characters, cars, and in general everything else. I only played Mario Kart for about 30 mins with my niece and nephew, but those 30 mins were a lot more fun than the time I spent playing Cocoto Kart Racer.
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