gamers (82%) found this review helpful
get the big negative out of the way.
your squad AI is going to suck. youll spend a lot of time just reviving teammates and theyll spend a lot of time not being able to hit the broadside of a barn. its frustrating. but it doesnt ruin the game.
and the small negative.
this game would have been amazingly better with multiplayer. as it would have alieved some of the gripes about having a dumb squad, plus it would have made for better game dynamics.
now for the positives.
the storyline is hands down one of my top 5 favorite in any game ever. clive barker is such a great writer, and the world he envisions for the game is so unique that i would have put up with a lot worse things than bad squad AI to get through it.
the squad is also a lot of fun to play. all the different powers and different weapon specialties make getting through the game a ton of fun. learning to play each character changes how you approach fights, and makes how you approach mobs different everytime. ghostbullet has to be my favorite ability. clear a whole hallway with one bullet and 5 headshots. great.
id like to see a sequel where the voice acting was a little better, there was a multiplayer component and your squad was actually helpful...but since the game was so badly received im guessing thats just a pipedream.
Jericho is a game by horror writer Clive Barker. This alone can sell the game to some, and for those who know the man's works, his mark on the game is obvious.
The atmosphere is filled with a lingering sense of dread and impending doom. Every corner you turn is covered in blood or foul excrement. Rivers of corpses run beneath the player's feet, and the damned wail for help from behind locked cages. The game itself isn't very scary, sense you and your team are armed to the teeth with weapons, but the look and feel of the game is superbly horrific.
But that's not the say the actual levels are great. The corridors and hallways are, while pleasingly aesthetic , incredibly linear and cramped. This can prove irksome to gamers who like to flank or surprise the enemy, since players will be forced to take the enemy head-on. This is especially frustrating when dealing with monsters that explode when they come close and when they die.
But that's not to say the game is hard. There are -many- characters to choose from in the squad, each wielding their own special abilities (not all of them are useful, however). This gives the game a hint of strategic play, making players decide who is best to handle the situation. While the amount of characters to play with may seem daunting at first, the game does a great job of introducing you to each character one by one.
The game's story is actually very good. It has players traveling through time, each point in history rendered exceptionally well. If I was stuck where Jericho squad was, even with a gun, I would wet myself. That's how amazing these environments are. The story is intricate and thought-provoking, but the progression of it can be rather sloppy, and the biggest problem is that there is no climax. The game pretty much just ends at a very poorly-chosen point. It makes room for a sequel that probably won't come.
Still, in spite of that, Jericho is a fun ride that you will enjoy from beginning to end.
To start, the cinematography and graphics are great for a dark FPS. I would for sure recommend this game because it has innovative ideas on the standard fps system. It will give you some grotesque fun for about 6 and a half hours, and although the game is short, its fun.