Prince Caspian falls short of it's royal heritage
posted by mancide (MADISONVILLE, KY) Jul 2, 2008
Member since Sep 2006
4
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4
gamers (100%) found this review helpful
Since Traveler's Tales developed this and based it on it's hugely successful LEGO formula, I had high-hopes for the co-op play with my wife. However, the game feels rushed, the puzzles feel tedious, and there is a lot of back-tracking. Luckily the game is relatively short and you get an ample amount of Gamerscore by just playing the game.
The hugely successful LEGO formula is tweaked a little for Prince Caspian, however, the tweaks do not make enhancements to the gameplay. Button prompts flash on the screen indicating what you need to do. Instead of just pressing B to pull a lever like past LEGO games, you are then asked to tap A repeatedly to "pull" the lever. You are also asked to do additional tasks to throw the grapple, manually block attacks, etc.
I think this game would have benefited more by staying true to the co-op LEGO gameplay mechanics that are so popular. Co-op segments become difficult as the game tries to keep you extremely close together. Think Lego Star Wars 2, and with the advancements we have seen since then, this is inexcusable.
If you are a die-hard Narnia fan, this is probably worth a rent since it's around 6-8 hours of play-time. If you are an achievement junkie looking for a quick 700+ point fix, this game is for you. If Lego Star Wars 2 irked you with its gameplay quirks, this game will likely irk you as well. The polish from the latest Traveler's Tales games is missing, and this game like so many movie-tie-ins feels rushed. The game had a good premise, but just is lacking the polish that this game needed to bring it up from bad to mediocre.
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