When I heard about Catherine a year ago, I instantly knew that I was going to love this game; and once I heard that it was going to be released in America, I jumped at the thought and put it on my Gamefly queue as fast as I could.
Gameplay: Once I got the game the day after it released, I popped it in my Xbox 360 and played it for literally 13 hours straight, I was THAT into the game. The game features a very unique system that lets you choose what part of the story you would like to take in, evil, good, or neutral. There are questions throughout each level which will also help determine if you want to be good or evil. The unique and frustrating gameplay will bring you anger, yet keeping you from throwing down the controller in frustration.
Story: I didn't only want to play the game for it's gameplay, but I wanted to play it for it's very dramatic story. In my opinion, this story is one of the best up to this day, excluding RPG titles. While I was playing it I seemed to get sucked into it, and every time something bad happened, my heart started pounding as I was scared something bad might happen if I chose the evil answer.
Voice Acting: When I first heard that this game was going to be released in the United States, I found myself thinking that the voice acting was going to be very poor and not well done, but Atlus proved my wrong. The voice acting in this game is GREAT. Every single character in the game had a very unique voice, and made me feel like I was really into the game.
Soundtrack: This game features a very unique soundtrack that might just have you listening to the background music instead of paying attention to the game. Some of the songs on this game were specifically made for this game, and I was surprised by how well done they were.
Conclusion: Since I'm coming to an end of characters left, I'm going to put a stop to my review here although there is so much more to compliment. Overall Rating: 10 (10-A game that should most definitely be tried out)
This game is surprisingly fun and I found myself hurrying through the puzzle levels just to get to the next part of the story. I would have given it a 10, but the CHURCH BELL IS SO ANNOYING. PLZ add a setting to turn off THAT CHURCH BELL.
One half of the gameplay is a pushing blocks puzzle, the other half is a decision tree to different outcomes. The story on face value seems like a bunch of cheaters get what they deserve, but in true Japanese fashion, this game has depth and the story can be interpreted in many ways.
It's from the same Persona 4 people, and while it is not as long and doesn't have the character development or depth of a Persona game, it still took me on an adventure into another world and made me want to know what the outcome would be.