Puzzle it up!
posted by BadAnime (MIDLAND, MI) Aug 30, 2011
Member since May 2007
3
out of
4
gamers (75%) found this review helpful
So, starting off, one might thing, "Yeah, bout time America got a romance type visual novel!" Then you open the box, put the game in and find that it isn't that cut and dry. It is different. I will give it that much. I enjoyed the few hours of puzzle and decision making that didn't amount to much until the end. No spoilers but the puzzles were engaging. The backwards function on the back button my Xbox Remote got used. A LOT.
The graphic novel part was interesting. At first it's just weird, but beyond a certain point, it gets almost engaging and then takes a turn I didn't expect. Vincent, the main character, ends up becoming a beacon of hope for those he chooses to help.
At first, it almost seemed infantile to think about moving blocks to climb, but then it becomes a session of planning, looking ahead, and a lot of, "Oh snap, that (monster from final stages before waking up) almost jacked me good!"
Lip sync sorta sucked, but it was because it was in Japanese first. Translation were pretty decent, but not perfect. There was a lot of swearing that I am not particularly accustomed to, but not really strong against either and the endings were completely dependent on the final string of questions for your ending. I found that pretty lame.
It was fun. It was engaging. I didn't walk away form it angry and it felt like it was a nice breathe of... well... different air. I hope to see another in the future. Maybe a little more content and it would be PERFECT!
Here is a great idea, in case Atlus reads this, give me the choice to play any guy at the table and you can call it a PRPG.
Graphics............7
Sound...............6
Gameplay..........9
Lasting Power.....5
Replay Value......5
Originality.........10
Overall..............8
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