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9
Excellent
Awesome game! But not for the faint of heart
posted by heimburg (ORLANDO, FL) Jan 20, 2007
Member since Jun 2005
20 out of 21 gamers (95%) found this review helpful
You get rewards constantly and the pacing is very good. The sound is beautiful and the visuals are often stunning. I would love to have this game's soundtrack.
There is one thing to be aware of, though. After about a half hour of easy-going monster stabbing, you'll run into your first boss, and you'll then realize that the kid-gloves are off. You'll probably have to fight that boss many times until you've memorized his moves. This boss is extra difficult because the first part of the game was so easy that you are totally unprepared for a hard boss! So now I've warned you. Keep it in mind, and practice your moves and timing at the beginning of the game. Buy a bunch of potions at the stor, and don't forget to save right outside the boss's door.
After the first boss, there are a few relatively easy bosses, and then some devastatingly hard bosses. If you hate the idea of having to fight a boss battle a dozen times to learn the moves, this is not the game for you.
Outside of the boss battles, the game gets slowly more difficult, eventually reaching a point where it's actually pretty tough just to survive from one save point to another. You can remedy this, though, by either getting better at the game or by leveling up your character, farming items and abilities.
This is a deep game with a lot of complexity and substance to master. But the real hook is the really strong feeling of exploration you get. You'll find yourself wondering what the game has in store for you after this next boss. And don't worry: you won't be disappointed.
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10
Perfect
One word: Amazing
posted by ShionRulez (PORTLAND, OR) Dec 29, 2006
Member since Mar 2006
7 out of 7 gamers (100%) found this review helpful
The one thing i am happy about in Castlevania:PoR is that it still has kept the side-scrolling game play. This makes it harder to dodge enemy attacks making the game harder! (and more challenging)
For any (or not) Castlevania fan, you WILL NOT be disappointed with this new release. The game may be shorter then the last Castlevania, but it keeps the action going at a faster pace!
Also the bonus of the Wi-Fi co-op mode is fun! I've tried it already and i played with some people. I recommend trying it (after you get: Vampire Killer (full-powered), Holy Claymore, or golden Axe (just recommendations).
Enjoy the game!
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10
Perfect
DS owners rejoice!!!
posted by Insanity (Perry, FL) Dec 21, 2006
Member since Oct 2005
7 out of 7 gamers (100%) found this review helpful
So, with this in mind I can tell you that another completly awesome game has been charted on the board.
First of all the graphics are in the classic 2-D style that keeps on getting better each time. There is no error in the graphics at anytime during play so you don't have to worry about seeing things suddenly appear and dissapear in the background. The makers have also combined some of the backgrounds and enemies with 3-D graphics, usually this makes the game look wierd and out of place but for this game it worked perfectly
The story in this is a great change for once, instead of fighting Dracula you are trying to stop a vampire named Brauner and his daughters from taking over the world. The story also includes serperate backgrounds for the characters which gives each one a more realisic attitude.
Most of all the gameplay will keep you on edge, the battles against masses of unrelenting enemies never stop and will keep your thumbs moving through-out the whole game. Also, this time around there are quests which give you hints on how to complete a task for a reward such as a skill, ability, or item. Then they also have mastering of abilities which can keep you buisy for hours at a time just to master one. The game play still has me hooked after beating it on hard mode.
Overall this game is hands-down a must buy.
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10
Perfect
Castlevania: Portrait of Perfection!
posted by imacheater (SEARCY, AR) Jul 28, 2007
Member since Jun 2007
1 out of 1 gamers (100%) found this review helpful
TWO CHARACTERS: Although they may not be quite as interesting as the one's in Dawn of Sorrow, they play a huge part in the game's newfound greatness. You have two characters, Jonathan and Charlotte, that you control. You can control one at a time or have a CPU player control your partner. Your ally will attack enemies that they're close to, but it's up to you to tell them to use their equipped skill with the R button. When your character takes a hit, you lose HP, but when your ally gets attacked, you BOTH lose MP. You also get several Team Attacks and Abilities as you go through the game for working together. Not to mention the fact that you can play co-op with someone via local wireless or Nintendo Wi-Fi connection.
Art Style: The art style, while not STUNNING, is very beautiful in this game, and you'll appreciate the level of detail that was put into the game's locales.
New Adventuring: No longer do you spend your time exploring JUST the castle, now you can also enter Magical Paintings, each with a different theme of their own.
Bosses: Of course, as with all other spectacular Castlevania titles, Portrait of Ruin contains some very intimidating and awesome looking bosses. Most of these bosses require some good reflexes to battle and emerge victorious, but sometimes you just have to beat them to a pulp.
This game continues the trademark greatness of the series and you WILL NOT be dissapointed. Don't rent this game... BUY IT!
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10
Perfect
OMG!!!!!!!!!!
posted by youshi101 (BEND, OR) Mar 21, 2007
Member since Dec 2006
1 out of 1 gamers (100%) found this review helpful
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10
Perfect
Perfect Game...
posted by DOOKIEMAN (SUNRISE, FL) Dec 12, 2006
Member since May 2006
1 out of 1 gamers (100%) found this review helpful
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9
Excellent
Another Classic Castlevania!
posted by drunkyb (FORT WORTH, TX) Dec 7, 2006
Member since Mar 2006
10 out of 12 gamers (83%) found this review helpful
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7
Good
Another Castlevania Game
posted by anges2313 (RALEIGH, NC) Jan 8, 2007
Member since Dec 2006
2 out of 3 gamers (67%) found this review helpful
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8
Very Good
Castlevania Goodness
posted by lazygamer (Northridge, CA) Dec 12, 2006
Member since Jan 2003
1 out of 2 gamers (50%) found this review helpful
Most familiar to the Castlevania franchise is the great gameplay. Platform games, especially 2D ones are of rare beauty and this title maintains it well. Also making a comeback are equipable weapons, secondary weapons, armor, spells, etc. What doesn't make an appearance (and sorely missed) is the monster soul-collecting from the "Soma" series games (e.g. Dawn of Sorrow). The idea of catching the souls just to see what power you would obtain gave the game a whole extra layer. Swapping characters doesn't seem to make up the difference either, since you tend to stick with one. But numerous save points and warp portals allow for a gamer-friendly experience.
Unlike the other DS Castlevania game "Dawn of Sorrow", I have yet to see any touchpad use in "Portrait of Ruin". No real loss, but it would have been interesting to see how it could have been improved (you can, however, create your own badge or logo).
Overall, this game maintains the great quality of the Castlevania franchise, trying new things by sacrificing others. No huge gain, but no loss either.
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8
Very Good
Castlevania gets better and better
posted by epictunes (BATON ROUGE, LA) May 12, 2010
Member since Dec 2009
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4
Weak
nahh
posted by rewind83 (BOISE, ID) Nov 15, 2009
Member since Nov 2009
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8
Very Good
Classic Castlevania but needs more
posted by Susano (LYNNWOOD, WA) Nov 2, 2008
Member since Oct 2008
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7
Good
Not bad, but not good
posted by AJD624 (AUSTIN, TX) Apr 27, 2008
Member since Mar 2008
First of all everyone knows Symphony of the Night was the greatest Castlevania ever, and Alucard was the greatest hero in the series (especially because his name is Dracula spelled backwards), but why can't the characters in the new games have a cool walk anymore? I mean, come on, the walking animation of the main character ruined it for me to start but the game play was a little overdone as well. Even with two characters you really only use one especially because the female character's items are very limited.
Dawn of Sorrow was better even though it was older. Konami should just make a Symphony of the Night sequel. I would buy 2 copies of that.
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5
Fair
same game different name
posted by tmavis (MANASQUAN, NJ) Feb 20, 2008
Member since Jul 2006
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9
Excellent
Castlevania comes through again!
posted by melover (PEORIA, AZ) Jan 26, 2008
Member since Jan 2008
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8
Very Good
Worth a play through if you liked original
posted by Sovvy1 (PALM COAST, FL) Oct 28, 2007
Member since Sep 2007
Immersion: (8) The game felt solid. Gameplay was nailed down very well and I had no problem getting my characters to do what I wanted of them. At no point in the game did I become frustrated. The story on the other hand was old, with a few new tricks thrown in. It still was entertaining, but I believe some depth could have been added to the characters and the story itself. I never really felt the burden on stopping Dracula or anything, just played the game for the fun of it. Graphics were great, beautifully done. Sprite movement was fluid and the 3D backgrounds and some monsters were a nice touch. I was never mentally booted for seeing something stupid or ugly that didn't flow with the game.
Replay Value (7) This game packs on the monsters. Going back to kill them to earn whatever mysterious item they hold is fun for a while, but does get old. There is enough to keep the hardcore going, but not to much to keep casuals going. The weapon upgrades are gone too, and thats what made me kill monsters in the first game as well. Good, but not great.
Originality: (7) New things like monsters and bosses were added. The story was a little overused but had a few things thrown in to change it up a bit. However, with Immersion so high it really doesn't matter. The game's story and gameplay have only been tweaked from Great to Great A+. I am not complaining. Just don't expect a thriller in the Story, gameplay, or leveling departments.
Final Verdict: (8) Play the game. It's good and has a while before becoming stale. It's a great way to spend time with your DS and a great game to pick up a week down the line and go kill a few more monsters. You can rent but if you want full replay value out of this title I suggest buying this wonderful game.
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9
Excellent
Castlevania is still great
posted by protox (LAKEWOOD, CO) Jun 29, 2007
Member since Mar 2005
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7
Good
good game wrong system
posted by jameshall4 (LAKE CITY, FL) Jun 19, 2007
Member since Jun 2007
cons- graphics are terrible. i mean the ds isnt known for graphics but this game is barely adequite compared to other ds games. also at times stylus control was non responsive and cluncky. and the biggest problem is its pretty much he same game as dawn ofsorrow. this game is a rent period and if your gonna buy a castlvania game get dawn of sorrow. even though the graphics are the same.
this game should have been on the psp with nice graphics. maybe then the psp owners will have a game besides loco roco thats worth playing.
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8
Very Good
Another classic
posted by Tuttutt (AUBURN, IL) Jun 19, 2007
Member since Jan 2005
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8
Very Good
Good but not Best
posted by DarkcloudS (STOCKTON, CA) May 17, 2007
Member since Mar 2007
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9
Excellent
Awesome
posted by huktongamz (ENTERPRISE, AL) Apr 9, 2007
Member since Aug 2005
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8
Very Good
Tweaking the formula
posted by orothelous (BELLEVUE, WA) Mar 27, 2007
Member since Jun 2005
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9
Excellent
Who uses Castle to name their Castle anyway?
posted by HasuKuro (SPRINGFIELD, IL) Mar 7, 2007
Member since Oct 2006
Castlevania POW (Portrait of Ruin) delivers the simple, yet addictive game play that SOTN showed us.
The monsters aren't too tough to kill, yet it can be challenging. Other Castlevania games on GBA seems a bit awkward and tough in regards to basic enemies, yet POW got it right.
The team that worked on this game added some extra touches to make it feel like a REAL Castlevania game and made some ties into older games in the series that make sense.
This game gets a 9 only because, yes, the game play can get boring hours into it. On top of that, if you want to get everything and go through the extra modes it can be tiresome.
-----
Castlevania? what kind of name is that anyway?
The Japanese is "Devil Castle Dracula."
Makes more sense being that the castle changes in every game due to demonic Dracula powers.
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8
Very Good
Changing minds
posted by Wolfmaster (ALBANY, OR) Feb 24, 2007
Member since Apr 2006
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8
Very Good
Picture Perfect
posted by SmartBombs (DECATUR, AL) Feb 16, 2007
Member since Feb 2006
Castlevania: Portrait of Ruin is not a creative game. Aside from the brilliant two-character gameplay, there is no innovation over the previous 2-D entries. The storyline and characters are bland at best, the enemy types are recycled from previous titles, and the environments are cliched and even a little ugly sometimes.
So why the high score? Because for every artistic fault, they make it up for in math. You can almost feel the perfect code as you slash away at that boss. The RPG elements are exquisitely crafted, matching the pacing and striking an ideal balance between complexity and accessibility. Bosses are visceral and exciting, and the DS rune-tracing mechanic from Dawn of Sorrow is thankfully missing.
Although it doesn't stray drastically from the series' "metroid-vania" powerup/exploration gameplay, Portrait of Ruin does add a couple of ideas to the formula. The two character system works wonderfully (although co-op is sadly MIA, except in Boss Rush mode). The AI isn't just awesome, but the game affords you enough control deal with any problems. Unfortunately, the level design never really takes intellectual advantage of the two-character system, and it leaves a lot of puzzle potential untapped.
In short, Castlevania: Portrait of Ruin continues to further the pedigree that began with Symphony of the Night. Plus, with plenty of extras, like extra playable characters and endings, this baby will be snuggled in your DS card slot for a while.
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