I love this game. i have since i first started playing it. it never got boring.
the glyph system is great, and smooth. it's also really in depth. there are so many glyphs to find, and upgraded ones that you find even later. each new glyph provides a new interesting twist in gameplay, and never is that twist particularly boring. the game allows you to be able to use the glyphs you want, and using a particular one never feels like punishment.
then there is sound and visuals, i mean wow. this soundtracks one of my favorites from any video game. and the backgrounds of all the maps and platforms are really nice looking. the glyphs look great also
now to get to the thing that people are griping about like wimps. the difficulty. this game is hard. suck it up. i'm 14 and beat it just fine. you just ned to be patient, and maybe grind your levels a little, which i only figured out on my second play through. my first one i beat the final boss at level 26, granted i had every glyph, but still if i can do it at such a low level you can do it at a high one . i'm half way through my second play through at the moment, and i've died a total of 4 times. once you get the patterns that occur in levels, and enemies in them, it becomes a great deal easier. the bosses are still ridiculously hard, but if you keep patient, and watch, they become a lot easier.
there is also the problem of item lacking. i mean there isn't anything you can do about it, so embrace it, and work your way around healing items.
i know this game can be cheap sometimes, but if you just relax, and let yourself get over the frustratingly difficult aspects, you'll see a fantastic game.
If you loved SotN but want a harder Castlevania...
posted by BatmanKusabi (FORT WORTH, TX) Dec 29, 2011
Member since Dec 2011
... than this game is for you. While Symphony of the Night is timeless, it is rather easy on replays which is where this game comes in. This game plays like a complete cross between Symphony of the Night and oddly Castlevania 2: Simon's Quest, being that you trek through different areas before going to Castle Dracula at the end. You also can complete side quests for NPCs, there are multiple difficulty levels that make the game hard(er) than it already is and finally, interesting challenges like a Level 1 play-through and a Boss Rush mode.
Be warned though- this game is hard. It's difficult in the same way Demon's/Dark Souls are and that can turn some people off. However if you're someone who enjoys a fair, balanced challenge like those two mentioned games, and wish that Castlevania would go back to being difficult like they were on the NES, but not be as cheap or unfairly difficult as those games are known to be, than this game is for you.
There is honestly no flaws to this game besides if you're easily turned off of a game being challenging but that's less this game's fault and more the players. Every boss has a learnable pattern, or every boss is quite challenging for that matter unlike the recent Castlevania games, and quite often if the game is too difficult than the player should either go level up more and learn the enemy and boss patterns for that section.