i feel this game has castlevania elements but weak ones lite combos make this game a lazy button smashing game story line is great and back grounds bring you into the game replay is good only to get all items and complete tasks
Castlevania: Lords of Shadow certainly looks beautiful with rich, colorful environments and graphics ...but looks can be deceiving.
In the beginning of the game you are thrown into a battle where you quickly learn that the battle controls are exactly like those in God of War, giving you one main button for direct attacks and one for area attacks. There is a long list of new combos you can learn and use, but in all honesty, a lot of them require long strings of certain buttons to activate. I found myself just mainly hitting the two main attack buttons throughout the game without suffering any difficulty-wise.
The boss battles are impressive and there are certain "titan" battles that seem like straight rip-offs of Shadow of the Colossus boss battles aimed. Still not really complaining, as I did like the combat system and boss battles in Castlevania.
The plot is really what hurt this game. The plot is rather dry, all of the plot twists are overly predictable, and really rather disappointing. Also, all of the levels begin to feel repetitive towards the end of the game, which made me rush just to finish it.
All in all, Lords of Shadow is very pretty to look at and that is about it. If you can look past the really repetitive combat system used in nearly every game now and the dry story, then it is right for you.
I wasn't hugely impressed, but I wouldn't give it lower than a 7.