Castlevania: Lords of Shadow
posted by thebrudio (SHERMAN, CT) Oct 23, 2010
Member since Oct 2010
4
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6
gamers (67%) found this review helpful
Castlevania: Lords of Shadow borrowed concepts from every hit adventure title out there (God of War 3, Shadow of the Colossus, Assassin's Creed, Devil May Cry, Prince of Persia, Resident Evil...) -- and in the process, it lost its identity. By the end it felt like it was a third party game borrowing elements from Castlevania. And listening to Patrick Stewart's narration made me think I was playing Legend of Kyrandia again, only to find I had to keep playing this uninspired "reboot".
The fighting is repetitive and uninspired, even with move upgrades. Triggered dialogue during the puzzle stages (such as the crystal stage) can be monotonous and extremely annoying. It was a huge buzz kill for me. The hit detection can be way off, most notably during boss battles, and critical blocks can be difficult to pull off during unexpected slow downs. It was an ambitious title that missed the target in many ways.
Slow to start + been there done that + frustrating gameplay = 5.
However, the musical score is fantastic and the moves list UI is beautifully done with hand-drawn animations. And Patrick Stewart is the man. He could make Devil May Cry dialogue sound exciting.
-thebrudio
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