posted by mvidaure (LAKE ELSINORE, CA) Jul 21, 2014
Member since Aug 2011
As a huge fan of the first, I was tremendously disappointed with this game. No genui9nepuzzles, boring environments and enemies, forgettable boss fights and story, uninspired combat-- it was all so mediocre compared to the first game. Without even comparing it to the first, the questionable design choices and awful attempt to borrow from other currently-popular series just makes this a mess. I forced myself through it, honestly, and the unsatisfying ending makes me wonder why. :(
This game started off awesome with an amazing backstory and entertaining first few levels, I was very impressed after expecting little. However, at the game goes on it gets repetitive with long boss battles and the same enemies collecting the same upgrades with little to no replay value after completing the game. However, I enjoyed it and thought maybe it was a little too long. Some players have complained about the difficulty but there are several hints and the difficulty can be changed at anytime in the options menu.
Don't take the "5" I've given here as a bad score. I would attribute this score to an average, middle of the road game which is exactly how I feel about Lords of Shadows 2.
After playing the original LoS, I was looking forward to the sequel. LoS was a good game and a nice "reinvention" of the Castlevania formula, the first good one I've played in 3D. Unfortunately, the developers of LoS2 chose to add a few elements to this game which drag it down, causing frustration and annoyance throughout.
First, the graphics are beautiful, and this is coming from someone who has played Ryse etc. on Xbox One. LoS2 is definitely one of the best looking games on Xbox 360, it really is eye candy. The game runs smoothly and the combat is (generally) fun, with a few minor blips that come up from time to time. The story is a direct continuation from LoS, and if you're into the Castlevania lore/story, you'll probably like this.
As for the rest of the game...there's nothing broken here, but there are some serious design flaws which caused me a good deal of annoyance as I played through the game. In particular, the stealth areas really ruin the pacing of the game and can be frustrating areas of trial/failure. Navigation, platforming, and climbing can also be annoying due to the camera which can get downright stupid at times. Some enemy encounters feel cheap at times as well, and the checkpoint system can definitely use some work.
Overall, not a bad game. It's decent, but don't go in expecting the same quality or fun you experienced with the original.