I absolutely enjoyed the first game and Mirror of Fate on the DS and was looking forward to enjoying this instalment, but the joy of playing it after the first 2 hours wasn't there. The game looks very nice, improving upon the outstanding visuals of the LOS. The only thing lacking was the action. There was very little action in the game, but the action that was there though was very lack luster. It seemed that the further you got into the game, the more that the enemies you encountered would have some sort of shield to protect themselves from your attacks, everything ranging from little shotguns, to actual shields, to impenetrable armour where the only way to get through them was to use you chaos powers to heat up and destroy the shields, which if you run out of chaos magic, prepare for a lengthy grind of killing the small guys just to slowly build up your magic again. Even then the battles seem to result in you just dodging attacks from multiple enemies at once or with every monster having some sort of area damage and barely being able to get a hit on your foes resulting in even the basic of battles become nothing more than a chore. Not to mention that when you're in a boss or mini-boss battle that if you don't defeat the main target, lesser foes continuously spawn and distract you while the big guy quickly drains your health bar and magic.
Sadly I only played though about the first half of the game before I sent it back in disappointment. The storyline is weak with you once again defeating Satan's acolytes to prevent his return and the excruciating quest to repair the Mirror of Fate for some character who portrays as your second son. Almost nothing that made the first game great made it into this game and that's really disappointing seeing as how LOS, while not perfect, was a really fun game.
I may come back to this game in the future, but as it stands right now, it's one of the few games I have left unfinished in 15 years of gaming.
posted by CaptMagnifico (THORNTON, CO) May 4, 2014
Member since Aug 2011
gamers (50%) found this review helpful
Brandon here from the Bloody Screen Podcast with a quick review of Castlevania Lords of Shadow 2. Check out the audio at bloodyscreenpod.com
So to this game I was a fan, a big fan of the first Lords of Shadow. Sure it wasn't very Castlevania like but it was fun and interesting. This game seems to forget what Castlevania is or ever was.
The game is set in modern times with you playing as Dracula. You think they would do anything new and original with that. Instead they put you in generic city taking on the same enemies. You play as Dracula, now I thought that I would be killing templar knights and take on the Belmont family. Instead I'm fighting demons and jumping back and fourth through time; which they never explain how I do that. Dracula is just a mopey emo kid, not even close to being this suave bad mother. The story is lackluster end that seemed like they made it up in a afternoon.
The gameplay is similar to Lords of Shadow but forgot the area of being fun. It starts out fine but when you end up fighting generic mutant number 5 every 10 minutes you get tired of it pretty quick. They also add a stealth mechanic which is the most broken thing in this game. It is so tedious and dumb all it does is bring the flow of the game to a complete hault. It brings me to ask how can Dracula take on the head demons but not the doorman.
Overall the game is fundamentally broken but it isn't the sequel anyone wanted to the first. I would say play Mirror of Fate for a good sequel and sweep this under the rug.