ok after completing CoD5 on veteran,wait. Ok while getting my #$# handed to me countless times in the campaign mode,I must say I felt challenged!even more challenging then CoD4 veteran "No lie" There where times I couldn't see my target from far off and even if you peeked to set yourself up !DoA" No joke and happened so many times, so when I would progress it feels like luck sometimes. Be warned this game may cause you to lose hairs "Yank" but this game can be accomplished just keep in mind "progressions and determination" Now The sounds are very soft on the ears and the soundtrack music gives this wW2 Fps edge! Na!Z Zombie hunt. Hmm. Its good and great fun with friends but Im already tired after a few hours. Now maybe if you could get Xp then I could see addiction come intio play, I can't figure out why the developers would make a decision like that (no Xp in co-op) Yeah you can play the storyline with friends but no trophies awarded for doing so Aka "veteran" As I went to play online I found it be the same as CoD4 but with lag and weakened,I don't know I truly can't explain it. something's missing. All in all its a entertaining game but no where near what I excepted!
Call of Duty has been a quality franchise and it has been consistent but where this game really disapointed me was in it's length. Graphics were very good and the stories kept me going but all of a sudden it was over. I played it on both the medium and very hard levels but length is length and for $60 and change it is not worth it. The fina battle at the Reichstag was fun as was the final battle in the pacific but neither was very rewarding...I did like the constant bonzai-ing of the japanese troops and their bayoneting efforts. Not to mention their constant barrages of grenades.
Perhaps a $30 game and I would be in. Just to add...the little SS Zombie game at the end was cute but far from entrancing. Killing WWII German elite guard (Gamefly won't allow me to use the obvious actual N...A...Z...I...word in the description) is more fun and pleasurable when they are in their lively, gun toting and arms bearing pre-dead states.
The only other issue I had was that I thought the AI of the game was not overly intuitive but what do I know about game making.