Great trip down memory lane
posted by halghastia (KINGSVILLE, MO) Sep 8, 2009
Member since Aug 2009
4
out of
5
gamers (80%) found this review helpful
Another great installment of the Call of Duty franchise, World at War take the time frame back to WWII. Now, they have included some weapons that had not seen the light of day in the other games, with the FLAMETHROWER being highlighted. The campaign mode wasn't anything to be astonished by, and is rather short, but it has its strengths, such as getting you prepared for the awesome multiplayer mode! This game carries over the perks from CoD4, but has made some signifigant changes to custom weapon loadouts. Now, instead of all the weapon types having the same additions; M203, silencer, red dot, ACOG, etc. But now, almost every weapon has a personal different peripheral set, with the exclusion of the bolt-action rifles, which I think make you a better sniper overall, since a semi-auto snipers of CoD4 were commonly used by noobs, but now they have to work to a higher level to get a semi-auto sniper. As usual, there are two different shotguns to be unlocked; the Trenchgun and the classic double-barrel. And now, for the people stuck offline, if you beat the campaign, you unlock Zombies, the funnest minigame of all time. I personally spent countless hours playing the FIRST map, and as I am writing this, there are three new ones out, each introducing new weapons and abilities. This game is almost perfect, except for the weak storyline, which permits me from giving a ten. Do a better job on the story in CoD6 guys!
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