Rent Call of Duty: Ghosts for Xbox 360
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Call of Duty: Ghosts

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Also on:PS3, Wii U, PS4, Xbox One
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News

Innovation can be difficult for Call of Duty after so many years, so Activision and Infinity Ward decided to start from scratch when thinking of new multiplayer modes for Ghosts. Read more

A $10 fee to go from a current-gen game to a next-gen upgrade might sound enticing on paper, until you realize that you won't be able to bring your single-player save progress with you. Read more

With so many cross-generation games launching this year, both Sony and Microsoft have announced plans to let gamers "upgrade" from one gen to the next--usually at a cost of about $10. However, there isn't just one way to take advantage of this deal. Read more

by Steve Watts, shacknews.com, Sep 13, 2013 8:30AM PDT

Call of Duty: Ghosts senior executive producer Marcus Iremonger explains how the companion app in the works from Beachhead Studio ties into the main game with objective-based XP rewards. Read more

Call of Duty: Ghosts executive producer Mark Rubin explains how the game originally started as a Modern Warfare 4 concept, but evolved into being an entirely separate (but similar) continuity. Read more

The opening to Activision's campaign trailer might make you think Call of Duty: Ghosts has tossed out any idea of realism. But the opening scene in space is entirely possible, according to Activision's Dan Amrich. Read more

This new explosion-filled Call of Duty: Ghosts video explains how America could be threatened by such a massive military attack. Spoiler-alert: it involves spaceships. Read more

Activision is offering a discount code for Eminem's next album with pre-orders of Call of Duty: Ghosts. Read more

Call of Duty: Ghosts will ship on pretty much every platform imaginable, from current to next-gen systems. And the PC version will come out on top--at least visually--Infinity Ward executive producer Mark Rubin says. Read more

Infinity Ward executive producer Mark Rubin says the dynamic maps in Call of Duty: Ghosts are intended to add a layer of strategy, rather than a simple visual flourish of blowing up structures. Read more