Rent Call of Duty: Ghosts for Xbox 360
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Call of Duty: Ghosts

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Also on:Wii U, Xbox One, PS3, PS4
GF Rating
7.2

2178 ratings

Critic & User Reviews

GF Rating
7

Good

Not Bad for renting

posted by D4h4lfgh4ne (RALEIGH, NC) Feb 19, 2014

Member since Feb 2014

While this game is VERY different form other Call of Duty games, this game is still a strong contender against other FPS. The biggest complaint that i have run into with this is that it takes less to kill in the online multiplier. The pacing of the game is also slower form previous games withing the franchise. The campaign is generally as long as the COD games i have played in the past, it is not the most well rounded single player that i have encountered. For what the game offers i think it is a great game to rent and return when you have had your fill.

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GF Rating
7

Good

Good not great...

posted by Blong3792 (CLAY, NY) Feb 16, 2014

Member since Jul 2013

I expected more coming from infinity war although it was a solid game. Story line was good, good cinematics... But nothing less than MW3. I guess I was just expecting newer things.

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GF Rating
5

Fair

It's a Hollywood Reboot in Game Form

posted by Myeroc (TORRANCE, CA) Feb 13, 2014

Member since Feb 2014

TL;DR: It's like a Hollywood reboot. Lots of hype but the flashy effects and little features do nothing to keep you from feeling frustrated. Read on for more details
So another CoD game. What to say really? The campaign felt very short compared to Black Ops II. I was really hoping they would have kept the player choice options but it was back to the linear follow-him-go-here gameplay. Even the sniper sections and the turret levels seemed too short. I usually like the CoD campaigns but this one was a disappointment. Now for the multiplayer:

In a word: frustrating. In more words: controller smashing, profanity raging, face palming frustrating. First, the spawning seems broken. In every game I've played, I seems to spawn right as some guy is coming around the corner or I spawn in the middle of their team and get blown away before I take 3 steps. Then there's the unlock system. I understand the concept. Seeing all the unlocks and choosing your loadout is nice, but for new players there is a steep learning curve. Since you are given standard issue loadouts instead of the preview classes as in previous CoDs, you have no way of knowing which attachments work for your play style. With steaks being dependent on kills again, this makes it difficult for you to gain an advantage of any kind against advanced players.
The maps are bigger now and campers are a plague. This goes double for your own team now too. I can't play with my mic on Domination for fear of screaming at my teammates who would rather camp a door than take an objective.

TL;DR: Too much hype and not enough substance. I thought CoD had it right with Black Ops II and I was hoping Ghosts would build on that. Sadly, I am disappointed. If I had payed for this at launch, I would have turned it in for credit at gamestop by now.

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