Rent Call of Duty: Black Ops II for PS3
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Call of Duty: Black Ops II

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Also on:Xbox 360, Wii U

New!Available For Download:PC 

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News

by Steve Watts, shacknews.com, Jun 15, 2012 9:00AM PDT

Neversoft is assisting with a Call of Duty game, though which game is getting the help remains unclear. Read more

by Steve Watts, shacknews.com, Jun 11, 2012 10:45AM PDT

A British magazine has reportedly outed plans to port Black Ops 2 to the Wii U this November. Read more

Call of Duty: Black Ops 2 head Mark Lamia talks about how the team grounded its future tech in reality, and shares bits on optimizing for the PC version. Read more

Black Ops 2 developer Treyarch doesn't believe the annualized franchise needs a "new engine." Mark Lamia, studio head at Treyarch, argues that "engines" are simply a "buzzword," and talks up the "significant" work that went into creating Black Ops 2's visuals. Read more

A legal memorandum that is part of Infinity Ward's suit against Activision may end up having legal implications on the recently announced Black Ops 2. Read more

by Alice O'Connor, shacknews.com, May 4, 2012 6:45AM PDT

With each successive annual installment of Call of Duty, naysayers rawl out of the woodwork to declare that the series is doomed. Early indications are that Call of Duty: Black Ops II will do just fine, setting pre-order records at Amazon. Read more

Activision has released a series of mini-documentaries featuring author Peter Singer and retired Lt. Col. Oliver North, arguing that the depiction of war in Black Ops 2 isn't so unrealistic. Read more

Join Garnett Lee on this episode of Shacknews Daily. Today’s stories: Call of Duty Black Ops 2 announced and going into the future, rumors of a $99 Xbox 360, and previews of The Unfinished Swan and LittleBigPlanet Karting. Read more

"People's expectations are that Call of Duty will put you on this linear path, and everyone has basically the same story. That won't be the case this time." Read more

by Garnett Lee, shacknews.com, May 1, 2012 9:01PM PDT

From the first moment in the demo I saw, Treyarch's intentions were clear: they were dialing the intensity up as high as possible. Read more