and more... the development team listened to everything fans wanted and then added a few more cherries on top.
Even after release they reinstalled Nuketown after fans revolted.
With this mission, the title is bound to be a success.
Campaign: truly gripping. In a similar format the first installment in the series, this interrogation is not so hostile. Something I found intriguing was the fact it takes a look at both sides of the war, something that leaves you with a greater knowledge of the story line and therefore more investment in the game.
Multiplayer: as expected, amazing. I appreciate the fact they made it so any ranked player with any skillset can be successful unlike MW3 with one "kill"streak leading to the next. Now all players are rewarded with "score"streaks and the level of customization is endless from guns, to streaks, to player cards and clans. They easily have thought up just about every game type imaginable.
Zombies: let's face it, you love it or you don't. More of the same, but they have added new game modes to include Tranzit where you ride a buss around a town to different locations and team based modes.
Overall this is my favorite shooter of the year, and is a definite BUY/keep as the replay value is off the charts with just the multiplayer alone.
I will make this short and sweet. It would have been a 9 if there was not so many annoying cutscenes. When are these companies going to realize most all gamers have ADD and if you don't give us the option to skip scenes it annoys us all. It makes me not want to finish the game. Stop messing with the recipe. You would get an average of 9's if you would just listen to your customers. It's as simple as Gears or Borderlands, we just want to get in shoot it out and not feel like we are playing Myst on our 3DO's. (: